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Feedback for your game. (Сlosed)

A topic by Solartion created Oct 24, 2024 Views: 2,338 Replies: 160
Viewing posts 41 to 54 of 54 · Previous page · First page
Submitted(+1)

Could you give me some feedback on my game? https://primechannel816.itch.io/you

Submitted

Hi! Thanks for sending the link to your game! I'll start with the positives:

  1. The VHS filter is great, setting a distinct atmosphere for the game. It’s pretty intense, but I think it fits perfectly for a game like this.
  2. It’s cool that there's some voice acting. There may not be much, but it adds something to the experience.
  3. Great sound effects. Windows have one sound, doors another. There's quite a lot of sound variety, which is a plus.
  4. Not a bad storyline. It’s simple but includes a plot twist, which is always a good addition.
  5. The jump scare literally scared the pants off me! Big points for that.

Now, for the downsides:

  1. The visual style is a bit rough. Maybe I’m nitpicking, but I think the characters could look scarier, and the environment less cartoonish.
  2. I spent a long time looking for the knife. I think I searched the house five times but couldn’t find it. It turns out it was on the table, blending with the table’s texture, and the table was in the dark. It would’ve been helpful if the table had a light on it.
  3. I didn’t really like that the keys for the doors just appear out of nowhere. I understand that it’s a game trigger and that you can’t let players into certain rooms too soon, but it could’ve been handled more smoothly.

Overall: The game is short but spooky. The jump scares are pants-wettingly effective, and the plot twist works pretty well. It might’ve helped to focus more on the quest logic, especially finding the keys, and I would’ve loved a little cutscene at the end, showing the protagonist sneaking into the house and killing people. Thanks for sharing the game—it was awesome to play!

Submitted

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted (1 edit) (+1)

This is my game!! Its a job interview horror game!! Week of the Interview by CorgiStudios

Submitted

Hi! You've already submitted your game, and I’ll definitely play it now:)

Submitted

Whoops!! So sorry!! Thank you!!

Submitted (1 edit)

https://essencia-sentinam.itch.io/you-are-sane

Submitted(+1)

Thanks for taking the time to review our game :) Hope you have fun!
https://itch.io/jam/scream-jam-2024/rate/3054228

Submitted(+1)

Played, rated, and left feedback for your game on the submission page!

Submitted(+1)

I will definitely play your game tonight after work :)

Submitted

Hi! I finally got around to playing your game and finished it. I'll start with the positives.

Positives:

  1. The visual style is good. Even though not all assets are custom-made, they’re well-chosen and don’t feel out of place.
  2. Great that you put effort into character voiceovers. Personally, I like when voice acting is also accompanied by subtitles, but that’s just my preference.
  3. I loved the heat wave effect filter. It’s supposed to be heat, right? At least that’s what it looked like to me. It definitely makes the visuals more interesting.
  4. It’s nice that you can enter every house and look around. I assume the pictures on the walls are references to your other games?
  5. I liked your approach to problem-solving using tools. Removing boards with a crowbar and cutting through a fence with bolt cutters is a nice touch—way better than the typical “find a key and unlock the door” approach, although there’s some of that too. The tasks are more interesting than what you’d usually see in other games.
  6. Good storyline. I always appreciate it when there’s a clear narrative, especially in an adventure game with action elements. The story is simple and easy to follow, but that’s what makes it engaging.
  7. I got really scared when I fell through the ground. It was almost like a jump scare for me—I even paused the game to take a breather. Points for that! :)
  8. Cool monster! I was taken by surprise at first and started shooting in all directions before it killed me. I liked that we restart from the pitfall, so I could immediately continue the fight. The monster is fast and deadly, but its behavior pattern is easy to figure out, so defeating it wasn’t too hard.

Negatives:

  1. There’s no interface for item interaction. When I picked up the crowbar, I didn’t realize at first how to remove the boards. I thought I’d missed something and went searching for what else I might need to do. Turns out, you just have to press "E" on the boards, but this wasn’t intuitive. After that, I started checking every item to see what I could interact with. A prompt indicating "E" would have prevented this confusing situation.
  2. A task list would also be helpful to clarify what needs to be done next. Most of the confusion happened in the first half of the game due to the lack of interface hints. As I got further in, it became clearer what needed to be done.
  3. I noticed some stamina issues as well. Sometimes the stamina wouldn’t regenerate until I pressed "Shift" again, and then it would start recovering after a while.

Conclusion: Great game with an intriguing storyline. I’d be interested to learn more about the heroine’s story and what happened to her partner. Did he become the monster due to some kind of lunar curse? Anyway, I hope you continue the story so I can play it in the future. Thanks for the game!

Submitted(+1)

Give my game a try please: https://itch.io/jam/scream-jam-2024/rate/3057286

Submitted

Hi! Thank you for sending the link to your game! I'll start with the positives:

Positives:

  1. It’s great that you made a cutscene at the beginning of the game. It’s clear right away what’s happening and how we ended up in the creepy house.
  2. Good character animation. The animations are smooth and blend well together, although the heroine hunches a bit awkwardly while running.
  3. It’s nice that there are detailed settings. Being able to customize the game is always a plus.

Negatives:

  1. The text is broken and unpolished. First, it appears very quickly and also disappears quickly. At times, the text takes up half the screen, making it hard to read. Occasionally, the camera first shows the car and then the character, which seems odd.
  2. While there is SFX, unfortunately, it’s broken. Sometimes sounds play multiple times, stacking over each other and ruining the atmosphere.
  3. There are rooms with lamps that have an Emission material applied, but there’s no light coming from them, which looks strange.
  4. Why include space under the house if the player can easily get stuck there? I had to restart the game twice because I got trapped.
  5. The UI decisions are very odd. I was shown a list of all possible events on the map, and it took up nearly a quarter of the screen. Why not make this a separate window? I also didn’t understand how to select options in the list; sometimes it would let me, but it felt random.
  6. I didn’t understand the game’s purpose. If it’s a Phasmophobia-style mechanic, how does it end? There are no enemies or threats. After I made a selection from the list, the game just restarted. Overall, the game feels broken.

Conclusion: A strange game—I can’t say I enjoyed it. The overcomplicated controls gave me hope it would be interesting, but only about 30% of the buttons seem to work. It feels like the game doesn’t have a clear sense of purpose. I don’t understand what we’re supposed to be doing or what the goal is. In any case, I hope my review isn’t too harsh and that maybe in the next game jam, you’ll make a much better game! Thank you for the game.

Submitted(+1)

Hey, would be grateful for your feedback:

https://theflyingreaper21.itch.io/aavaara

Submitted (1 edit)

Hi! Thanks for sharing the game!

Positives:

  1. Nice graphics, styled well to resemble PS1-era games, which suits the game perfectly.
  2. Great sounds and SFX that add to the creepiness, especially the strange breathing from the fridge.
  3. The game is quite eerie, even without monsters or supernatural elements. I like that it feels grounded, with situations that could happen to anyone.
  4. Cool concept focusing on work and everyday life—spooky work stories are fascinating material.

Negatives:

  1. It could use a progress bar for holding buttons, which would improve the experience.
  2. The font wasn’t ideal. Plain white text would be easier to read than the green.
  3. There’s a lot of text, especially in dialogues. The prologue text should appear instantly, as the animated text makes it hard to read.

Conclusion: The game is engaging, with a grounded story that feels unique. It almost seems like a real-life experience that inspired the developer to share it. I hope I’m wrong about that! Thanks for the game!

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted(+1)

Here's our game: https://itch.io/jam/scream-jam-2024/rate/3058445 we're thinking about extending it and adding a few more features/fixes, so your feedback + rating  would be super appreciated and useful! I'll play your game later today :)

Submitted (1 edit)

Hi! Thank you for sending the link to your game!

Positives:

  1. The visuals and style are very cool. I love the graphics reminiscent of old PS1-era retro games, and that vibe definitely comes through in this game.
  2. I liked the animation and font style of the text. It’s not too large and leaves room for the player’s imagination.
  3. I really liked how you implemented the camera mechanic. The slight movement of the photo in space when we tilt the camera is a fantastic detail.
  4. The sounds are creepy and well-done. I enjoyed your SFX.
  5. The game is genuinely scary, and a couple of moments with ghosts sent chills down my spine. This game made me nervous at times!
  6. The situations and photos were truly unsettling. I was especially impressed by the scary face that clearly wasn’t a 3D model, yet it still managed to scare me.
  7. The setup and story of the game are great. I like that there’s room for players to piece together what happened on their own. I also appreciate that you tell the story through the environment rather than text.
  8. The final jump scare was very well-executed and directed. It felt like a planned scene. Even though I knew where it was going, I was still scared at the end.

Negatives:

  1. None.

Conclusion: Out of all the games I’ve reviewed, this is the only one with no negatives, at least for me. Every aspect is well-crafted, and I have nothing to criticize. It might be nice to add some music to the game—for instance, a gramophone playing a melody that could also feature in the main menu. Overall, for a short timeframe, this is an exemplary game, and everyone should play it to see what’s possible within a short jam. Thank you for sharing your game.

I also hope that you will play our game! https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted(+1)

Hey there Skibidi!

Please play and rate this one! Give the description and lore a read before or after to enjoy the experience even more!

https://sdoku.itch.io/skibidi-man

Yours lovingly,

Skibidi Man

Submitted

I won’t be voting for your game because I’m not too fond of the fact that you submit it to every game jam. I also found it rather strange that you are listed as the developer of two games in the same jam. If that’s really the case, maybe it would’ve been better for everyone to focus on just one game?

Submitted(+1)

Heres my game :)

https://itch.io/jam/scream-jam-2024/rate/3056912

Submitted (1 edit)

Thank you for sharing your game!

Positives:

  1. The game is quite creepy. I'm not a fan of FNAF games, and I’m not very familiar with how to play them, but your game definitely made me nervous.

Negatives:

  1. As others have mentioned in the comments, the menu is very dark.
  2. A couple of times, the game gave me a critical error and then closed, so I wasn’t able to see the jump scare.
  3. I don’t understand why the game blocks me from using the cameras at the start, with a message saying 'you’ve been hacked' appearing on the screen. What am I supposed to do about this? Am I doing something wrong?

Conclusion: The game feels small and unpolished and clearly needs more work. Please don’t take my words personally—I always aim to give honest feedback, and there will always be others to offer praise. I hope you gain more experience by the next game jam and make even better games! Thanks again for sharing your game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted(+1)

thank you for your feedback.
answers.
1. i will fix the menu once the game jam is over adding buttons such as (start settings, difficulty, and help)
2.im sorry you weren't able to see the jump scare do you mind giving me more info on what was happening in the game and what you were doing when the jump scare happened?
3.that is the fourth obsticale when that comes up as it says in the corner of the screen you just have to type "cmd clr" (standing for command clear) and your cameras will come back up.

Submitted

Thank you for explaining; I hadn’t noticed the command line. I replayed the game, and yes, things became much clearer, and I finally saw that ninja jump scare XD.

About the error: I wasn’t doing anything special. I heard the sound of breaking glass, and then I think a monster attacked me, after which the game crashed with an error.

Submitted

ok i will look into i

Submitted(+1)

https://itch.io/jam/scream-jam-2024/rate/3057312

Would love any feedback we can get!

Submitted

hello! I'll do a review on your games tomorrow!

Submitted (1 edit)

Hi! Thanks for sharing the link!

Pros:

  1. I liked how the main menu is designed—it has a tasteful touch!
  2. The scene where you run from the demon in the torch-lit location was very intense, especially with the music that really built a sense of danger.
  3. I enjoyed the concept of different dimensions behind each door. It’s a shame there wasn’t enough time to give each dimension its unique mechanics.
  4. The SFX was great. The rainy staircase location and the rustling wheat field sounds added a lot of tension.

Cons:

  1. The maze segment felt a bit too long. It would have been better if the maze was about half the size and less confusing.
  2. The mouse sensitivity seemed high, and it’s unfortunate there wasn’t an option to adjust it.
  3. It’s disappointing that the game doesn’t have a real ending. I thought with key 666 we’d get to some kind of hell dimension, but I get it if you didn’t have time to complete the fourth area.

Summary: A fun game with an interesting dimension-switching mechanic. The graphics, done in Synty assets, were pleasing. It’s a shame there’s no backstory for the main character or why they’re there, but those are minor things. Thanks again for sharing your game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted

https://itch.io/jam/scream-jam-2024/rate/3043296

Submitted

From what I understand, you haven’t read my review? If you look for your previous message here, you’ll see that I already wrote a review. Please read it.

Submitted

Here is mine if you are interested, please read the description:
https://itch.io/jam/scream-jam-2024/rate/3058994

Submitted(+1)

hello! I'll do a review on your games tomorrow!

Submitted

Thank you, I'll play you game soon :)

Submitted (1 edit) (+1)

Hi! Thanks for sharing the link to your game!

Positives:

  1. The art is fantastic and captures the oppressive atmosphere well. I love the limited color palette, with grayish greens adding charm to the game.
  2. The settings menu is extensive. It’s always great to be able to customize the game to your preferences!
  3. Very atmospheric SFX! I enjoyed the sound work in this game. All the sounds add wonderfully to the atmosphere.
  4. The music is possibly the best part of the game—absolutely beautiful. I’d even listen to the soundtrack separately. It’s very melancholic and reminds me a bit of Silent Hill, adding about 60% of the game’s atmosphere.
  5. I like the game’s mechanics. I’m someone who enjoys tank-style room exploration. Your approach is a bit confusing, though. I’d recommend checking out how it’s done in The Dollhouse.
  6. It’s great that there’s a manual save option. I might have given up without it, so good call on adding it—I used it often.
  7. I’m glad you added different enemies. Even though there are only two types, variety is always nice.

Negatives:

  1. The combat, of course. I died repeatedly in my first battle. Thankfully, I saved just beforehand. I re-read the game description a few times and still couldn’t figure out what was expected of me. After about 10 tries, I realized I had to use the cursor to find faces and then click on them. Before that, I was just clicking randomly and thought the combat was totally random. I’d suggest looking at how combat is handled in Somnia, another game from this jam that also uses tank controls like yours. You might get inspired, as I found Somnia’s combat more engaging.

Conclusion: I really enjoyed the game; the atmosphere is mesmerizing. I didn’t fully understand the storyline, but the strange events happening to the character were enough for me. The music, sound, and visual style were all top-notch. I also enjoyed exploring the location, even though the combat could use some refinement. I hope you finish the game, and I’d love to play the full version! Thanks for the game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Submitted(+1)

Hey, thanks for playing, the combat really needs to be refined, I ended up doing everything in a rush, the game map was the one that took the longest to make. So to make time to release it at the jam, I had to cut the story, which would have had two endings, and I had to reuse some of the soundtracks for the ghost combat from other projects. The artwork for some parts of the game is still missing, the menu artwork itself isn't even done yet. Anyway, I'll try to release it next month, thank you very much for your comment and for the recommendations of games for me to use as inspiration.

By the way, I downloaded your game, but it doesn't run very well on my pc, it's very laggy and it's almost impossible to play :( 
I don't know if there are any settings to make it lighter, but even though I can't play it, I gave it a rating based on the tutorial video on the game's page.

Submitted(+1)

Keep up to date about the update of your game!

It's a pity that you couldn't play our game. But that's okay, thanks for taking the time!

Submitted

Hi everyone once again! I’m closing feedback requests as I'm starting to feel fatigued from playing games. I’ll finish playing the remaining games listed in this post, but I’ll be ignoring any new ones. Thank you to everyone who reached out—I’ve played many interesting games and gained a lot of experience! Thanks again!

Submitted (4 edits)

I want to share with you the games that I enjoyed the most out of all the others.

  1. Shepherd - This is a fantastic game with an amazing comic-style visual design that blends 2D and 3D. It has a remarkable story and well-written dialogues. Unfortunately, some planned features didn’t work out, but if this game is polished to completion, it could be a real hit!
  2. Night Drive - This is a stunning visual novel with an intriguing plot and an excellent visual style. It’s not a very long game, but its visual appeal more than makes up for it. I love that the story is self-contained and complete. The game has plenty of animations and even a parallax effect for the environment!
  3. Somnia - I’ve played quite a few games in this jam, but I keep coming back to this one in my mind because it really left an impression. I love its dynamic combat, and the diverse monster designs keep me wanting to progress further. It’s quite spooky and has interesting mechanics, so I recommend playing and rating it.
  4. TriumAI - This game has a high learning curve. It took me about 3-4 hours to understand the PDA mechanics, and that’s not a drawback at all. You play as a technical specialist tasked with shutting down a hostile AI core, hacking systems in a realistic way through your PDA. This game has fantastic mechanics and a memorable story, making it worth everyone’s time.
  5. Bunker 73 - I just played Bunker 73, and I highly recommend everyone try it. It hasn’t received many votes, which it certainly doesn’t deserve. This is an exemplary game made in a short time, one that could be a model for other games. It’s genuinely scary, and the story leaves room for players to piece it together on their own. Definitely give it a play!
  6. Classified - I enjoyed this game primarily for its atmosphere. It has some bugs and minor issues, but it’s a well-made game with clear potential to become something bigger than just a game jam entry. I highly encourage you to give it a try.

That’s about it. I know there are plenty of other great games in this game jam, like The Dollhouse and The Children of Clay. I enjoyed these games as well, but I wanted to spotlight the ones I felt might have been overlooked, and they deserve much more recognition! Thank you for reading this post, and I hope you’ll play and rate the games I mentioned!

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