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[Devlog] Void Talk

A topic by Voidling Studios created Jan 05, 2016 Views: 1,507 Replies: 35
Viewing posts 21 to 26 of 26 · Previous page · First page
Submitted

Thanks, deer!

It's time for the final night push! Rose and I are going to be up all night getting this done. I've solidified the story and I'm really starting to get into the heart of the coding. I've figured out how to implement a really basic ace-attorney-style evidence presenting system that's going to make the gameplay a lot more interesting. And Rose is finishing the art! Here's a look at our progress:

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Submitted

Gif of the burgeoning evidence-presenting system! I'm really proud of it.

Submitted

We've finally done away with the placeholder sketch!

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I'm still plugging away at the tedious writing/programming.

Submitted (1 edit)

We're mostly finished, I really just have to go through and add in all the official sprites now and I'm already halfway through that. Then just some bug fixes and some soundtrack/sound effect things.

I really love the angry sprites Rose drew.

Submitted

And it's finished!!

I hope all of you who were interested in aren't disappointed! We had to scale it back a bit from what we first had planned but I'm ultimately really proud of what we accomplished. Rose's art is really nice and elevates the whole game along with it. I'm also proud of some of the things I was able to accomplish with the programming.

I'll leave you guys with the new, updated cover image and I hope I hear back from some of you after you've played it!

cool

Viewing posts 21 to 26 of 26 · Previous page · First page