thanks for the solid feedback! Puzzle platformer is a great idea hadn't thought of that at all, would be a fun gameplay loop. The overscoped button was going to be an achievement tracker that ties into the (also overscoped) exp system, where you would get exp for discovering new words or combining them in new ways to create new power-ups. The combining mechanic would have let you, for example, do "cat" + "fat" to get a double power-up that was a hybrid of the two. And you'd get different rates of exp for jumping or moving around the level in certain ways with different power-ups equipped. So the player would have to experiment with power-up combos to complete certain achievements and find the best ways to level up what was meant to be a Tamagotchi-esque character. Thank you for playing