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I just saw the windowed mode bug you described. Again, I've never tried running in window mode with the same dimensions as the native resolution, that's why I missed it (I usually run it in window mode, one resolution lower than the desktop resolution; i.e. my desktop is set to 1680x1050 and I run DLS in a 1600x900 window most of the time). Thanks again :)

Don't know if I'll be able to fix this because both window dimensions and cursor position come from GLFW. I'll search for a fix, but I cannot promise anything yet.

Regarding I/O priority/order. That's one of my thoughts. Don't know if I manage to implement it for the upcoming version (0.13) but it'll be done at some point.

Ok I'll do the same with resolutions. Thanks. I'll post any other bugs I find.