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I did not have any trouble playing from a technical standpoint.  It was challenging at times, for instance the "breakout" part.  However, each time I played, I felt like I was getting a bit further, and it was a fun challenge.  For me it had the right kind of difficulty.  I did make it to the end, and I was intrigued by the hints of what was to come.  

My only small concern was the shift boost thing.  Maybe just re-assigning the key would have been enough, but I feel like it would have been better as a mouse click, or maybe space bar.

(+1)

Thank you, I think the boost key position will make more sense when the jump upgrade is introduced which is not much after the current demo end.