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I got back to your game yesterday. I've played through all the end game scenarios (except the vampire) and solved the game. One thing has me baffled. How does the scoring work?

Thanks for finishing the game Garry!

The scoring is a mix of points for finishing parts of the game, points for doing various things to prepare for the guising sequence in the care home, different points for different ways of getting past puzzles, different points for different paths in the manor and different ways of getting through those, secrets that can be found in the Reids' house... there are a lot of permutations.  I don't want to post spoilers on the public comments, but I could PM you a detailed breakdown if you have Twitter or something similar (annoyingly Itch doesn't seem to have a private message function).

I don't use Twitter. You can find me on Facebook, same name, same avatar, but I only use it for the groups. Or email to warrigal 24 at gmail dot com.

If you do an update at any time, could you add a header with the score and/or tell the player when they've scored points and/or add a SCORE command? If you do that, then the score at the end won't be such a mystery.

I think a couple of the directions are a bit iffy too. For example, going down to enter the locked crypt, then going down to return. Shouldn't the latter be up? Also, going down from the small room, then going down again to return. But I'm being picky.

Incidentally, I've solved the vampire scenario now. It was what I suspected all along.

Oh, one final thing, are there any more random items in the bag of treats other than the ground penetrating radar and the pair of slippers?