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(Edited 1 time)

Hi! I could not find out how to write you a private message here, so I just leave a comment. The game looks really nice in the trailer, so I help you with feedback :).

I have a problem starting the demo on my Mac.

I have full read/write privileges. My Java Version is 1.8.0_73.

The error message:

Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.ExceptionInInitializerError
at org.lwjgl.glfw.GLFW.glfwShowWindow(GLFW.java:1867)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.setVisible(Lwjgl3Window.java:228)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:374)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:107)
at com.sinnergygames.vg.desktop.DesktopLauncher.main(Unknown Source)
... 5 more
Caused by: java.lang.IllegalStateException: Please run the JVM with -XstartOnFirstThread and make sure a window toolkit other than GLFW (e.g. AWT or JavaFX) is not initialized.
at org.lwjgl.glfw.EventLoop$OnScreen.<clinit>(EventLoop.java:63)
... 10 more
CoreAnimation: warning, deleted thread with uncommitted CATransaction; set CA_DEBUG_TRANSACTIONS=1 in environment to log backtraces.
AL lib: (EE) alc_cleanup: 1 device not closed

We uploaded a game fix. It should work now, can you please confirm whether or not the game works for your system now? :)