here some things from tonights playthroughs:
1. It seems that some sound effects are distored. Like a "crunch"-effekt. Not sure if this is wanted, but for my ears it sounds like to much... if the sound is clipping because it is too loud.
2. When I get hit and fall into spikes, I do not die instantly (because I'm invincible for a short time). How about keeping the charakter alive, if he is standing "in the spikes" (similar to the way it works in the first Prince of Persia or first Tomb Raider... walking through the spikes doesn't hurt; running or falling into is a different thing. The total opposite would be "getting hit and being invincible, however spikes will kill you always". :)
3. If I move the main window to another position (since I like to have other stuff available as well), it jumps back to the centre after a game (when the main screen appears again).