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We're using the Unity 2D framework, version 2019.1.3f1. The language is fully C# (a.k.a. Microsoft Java).

Be aware the latest build (commit description "SAVE BROKEN CANT WORK WONT WORK GAME BAD DELETE REPO THEN SELF") is broken. The 20th of November commit a1987a02acbafd78a71b36fe0a9091ea3dfecab9 is the latest stable version (I believe).

The code hopefully makes some form of sense, but the game has gone through many changes, so some bits of old code are still present (some of them because we intend to bring them back at some point). Params.cs is a good file to look at for minor changes, as it contains all ability costs/effects and AI behaviour values. If you've got any questions, just ask.

Good luck, hopefully you'll make something great.

Deleted 4 years ago