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(2 edits)

Day 15: Saturday Jan 21 2017

Woah! Finally finished the game with less than one hour to spare!! The parallax mapping isn't all that great, but unfortunately, that's because I pretty much made the res a lot higher than it needed to be because I wanted to try to make the game in 1920 x 1080 res from the start. Note to self: Don't do that...

Because the res is so high, the characters had to be 3x the size that rpg maker mv usually requires, which means that the characters' sprites are gonna be tall and end up going under the "par" layer when using either Orange Overlay or Kaus Ultimate Overlay plugin. I other words, I'll either have to live with the way the game looks now, or remove the para layer completely. Maybe a middle ground would be to remove some of the para in some places and leave it in others. I'll still look weird though. It's a good thing that I made my other game (the one I was working on before this one, The Golden Letters) 1280 x 720 instead. much easier to control.

Things I completed today before submitting:

-Created the title screen image

-Added an item in the inventory that shows you how to play the game when used.

-Fixed a game-breaking bug I discovered that prevented the player from moving at the very end of the game.

-Finished the ending images and evented them in.

-Did a few last minute play tests to make sure everything was working.

-Finally submitted the game!!

Yey!! Be sure to take a look at it! Thanks for following my progress on this game, and I hope to enter again next time!

Until next time,

-Kinda W.