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Hey Jack ! Great first game buddy. I follow your videos since you started and I freaking love how I relate to all of your gaming opinions. Seeing you going on the road of making your own just makes me really excited!

A couple of notes about the game:

  • Mouse sensitivity feels really slow with the hand movement. I had to set my mouse DPI to the max and it still felt kinda slow. I think a more responsive (less gravity) movement would be better.
  • A recurring bug occurs when letting go of a weapon; the hand stays in a fist/closed state.
  • It's too hard. I think reducing hitboxes would help a lot, and adding some hit animations to enemies. It's really hard to tell where the hitbox is and you constantly take damage when you would assume otherwise. Maybe even the possibility to take cover behind some structures to block enemies a bit, like a fence or a wagon, and they could be destructible and have like three sprites of damage before they completely break.
  • Also, a way easier first round of enemies would be nice: fewer enemies and perhaps some smaller ones, and make the bigger ones slower.
  • Sadly, I couldn't add potions to the belt. I don't know if you implemented this feature, but it would be cool. Maybe right-click, or have it done automatically if you are at 100% health.

Keep up the good work, and best wishes to you and Nick!