Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

If DigitPenguin is still working on this project or wanting to work on it again, it would be nice if these could get added:

The ability to switch the music played in the level.

Dream blocks.

A new demo level.

A way to make custom terrain.

An item that will give Madeline 2 dashes, like the one in the Pico-8 game.

An option to start Madeline with 1 dash or 2 dashes, like in Chapter 6: Reflection you start with 1 dash, in Chapter 7: Summit you start with 2 dashes.

Maybe a screen to select pre-made maps to build off of?

If I ever go back to update this it's likely I'll just rebuild it from scratch due to the amount of bad/old code in the game. The main reason for the lack of features in the game right now is the way the editor and saving system works, which I would also have to update.

Maybe I'll get around to that one day, and if I do most of these wouldn't be hard to implement. Also, what do you mean by "custom terrain"?

(1 edit)

Like a menu to make new terrain blocks to use for the level, and the setup for it could look like this:

Edit: Took 20 minutes to make that in MS Paint

This would technically be possible within the lmitations of the engine I'm using, but:

1 - The entire space for the level is already taken up. This could be worked around using compression, but saving custom tiles would still be difficult.

2 - Creating a tile isn't as simple as it seems, 16 different variations would be needed to be made in order to adapt to any placement (which, again, would take up a lot of space in the level file).

3 - I feel like being able to create your own tiles makes it feel less like a Celeste editor, and more of just a platformer engine.

I would like to add more than just the default ice tiles though.

Oh lol