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Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Tower Defense

A type of game where the player builds defensive structures to stop waves of enemies from reaching and destroying their base. Towers can be equipped with many kinds of weapons, but generally are unable to move. Resources earned by defeating enemies allow for more towers to be built.

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Learn how to create a 2D TD game in UNITY