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Save them all's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #31 | 3.319 | 3.533 |
Game Design | #35 | 3.068 | 3.267 |
Theme | #36 | 3.131 | 3.333 |
Fun | #47 | 2.881 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
Yes
Discord Username/Usernames
Zaksley
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Comments
Very good work. I love the game, an original idea and good aesthetics. Good job!
I thought it was pretty good in a lot of areas and was impressed with the amount of powers/variations you were able to add. Liked the story bit too, and the coins were effective and readable once you realise they are there nice job.
Hey! Thanks for trying and really glad you enjoyed ! :D
Really fun game! It was pretty hard but the pixel is good and the idea and concept are really interesting!
Nice! Really glad you liked it 😍
Zombies were super cute :) I liked the idea for sure, though for me pools spawned in a little too slowly and it was unclear to me how to proceed past level 3 after a lot of tries, it felt very much like a single mistake guaranteed a loss. Ability selection wasn't intuitive, the white background looks like selected and the red looks like unselected to me. But I enjoyed the art and music and am curious what kind of abilities and expansions on the loop I missed.
Yeahh, I tried to design the levels in a way that you must first fail to understand the pattern and then adapt by knowing exactly what zombies are going to do. That’s why one mistake can lead to a disaster and why the pools are spawning after a second. But I definitly understand why it might be confusing.
No one told me that before but you’re completly right, I should have put the white background as the selected mode. My bad, I will remember it for the next jams!
I hope you still enjoyed the game and thanks for trying ! :)
Sorry if my comment sounded overly negative, I definitely enjoyed my time with your game and really meant it when I said I'm curious to see how else you explored that interesting design space :)
Solid 10/10 I really liked the art the concept of the game good job!
Wow, that’s super cool ! Really happy that you liked it ! :D
the concetp is really great found and i love the art, really genius, just a little too difficult for my taste
excellent
Cool game, nice music, all around pretty fun. It was pretty long for a jam game, and got kind of difficult, to the point where I really just didn't want to play it anymore. Great game though!
Really cool concept and nice vision of the theme because we litterally should be everywhere ! The art are also cool, I like the athmosphere made by those art and by the music, but it's begin really difficult since the second level ! Anyway it's a really cool entry with an intelligent concept so good work man !
Hey! Thanks for testing it! I’m super proud of my approach of the “I am everywhere” hahaha! But yeah, the difficulty is the key problem of the game, I will remember it for the next games! <3
Yeah it really the amazing idea of your game ! And don't worry, it's really hard to adapt the difficulty when you are a dev because you play your game so many times that you don't realise his hardness. And it really is a great game so be pround of it !
exaaaactly ! U’re so used of testing your game that the first levels are super easy for you and you don’t know anymore how to balance them! hahaha
I like the concept. I think maybe starting off with smaller levels would be easier for the player. I think it got too hard too fast. I like the art and the sound! Nice job!
I couldn’t agree more ! I’m so used to hardcore games that I tried to reach really fast a good amount of difficulty. It’s also my first puzzle game. But when I saw my dad play it, I saw how hard it could be for others and I would definitly create easier levels if I could change the game now ! :) Thanks for trying by the way!
no problem!
Love the concept , but it is a bit boring to play , game mechanics are quite interesting.
Hey!
Thanks for trying the game! Yeah, I would have love to introduce new mechanics, skills and stuff but so hard to produce content in 3 days lol. I’m happy that you liked it :)
Lol :) I can relate.