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[Devlog] Love on the Peacock Express: A Mystery MILF Dating Game

A topic by trainmilfsgame created Sep 10, 2017 Views: 10,250 Replies: 10
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Submitted (4 edits) (+2)


Love on the Peacock Express: A Mystery MILF Dating Game

As a private investigator you’ve always been interested in two things: solving mysteries, and kissing hot older women. Now you’re on a train with as many mysteries as there are hot older women. Are you in paradise? Well, that’s going to be up to you.

Choose one of three women to spend time with on the train, each of whom is deeply embroiled her own mystery. Flirt and investigate through dialogue options and observation in order to solve your chosen woman’s mystery and find your way into her heart. Love on the Peacock Express features three possible romance routes, each with two unique endings.


Character Descriptions

PI: Young, feisty, a real go-getter--these are all words the PI uses to describe herself on her website where she offers her detective services. The PI is never one to let an unsolved mystery go uninvestigated.  (Concept by Queenie) 


Grifter: Open, friendly, and down-to-earth, there’s nothing the grifter loves more than getting to know new people. Well, maybe there’s one thing, but she won’t give up her secrets so easily. (Concept by Eliot) 


Diva: Despite her many years of fame and fortune, the diva remains kind and nurturing. Could there be a reason for her nervousness other than the possibility of paparazzi showing up? (Concept by V)


CEO: A very important person who has little patience for petty distraction. You’ll have to prove yourself worthy before she’ll be willing to take you into her confidence. (Concept by Bev) 


Conductor: The conductor on the train. She takes your ticket when you first get on board and helps you find the correct train car. (Concept by Queenie) 


Gameplay 

Through dialogue choices, the PI will attempt to get to know their chosen love interest and find the answer to her mystery. Near the end of each route, the PI will have a Final Confrontation with the love interest about the answer to her mystery. Earlier choices in the game can grant either an advantage or disadvantage in this confrontation, but choices in the confrontation itself are what will ultimately decide the ending of the game.

Each route will also feature a brief point-and-click sequence, in which the PI investigates a scene in order to learn more about the mystery.


The Team

Here's everyone who's working on Love on the Peacock Express

Leads

  • Producer: J (cloudhime on itchio) 
  • Art Lead: Queenie (@nnchan on twitter)
  • Writing Lead: Ivory (@sixfeetzen on twitter) 
  • Design Lead: Hana (@hana_pouter on twitter) (is the one writing this post) 

Programmers

  • Mel
  • Natalie

QA

  • Arden

Artists

Writers

UI

  • Ella

Composer

Submitted (1 edit)

This looks pretty cool! Loving the art style and the characters' personalities (well, from what I can go on for now, heh)

My bias is CEO. She can step on me all she wants, damn.

Submitted

YES! I love games that happen in a train. ALSO HOT OLDER WOMEN.

Submitted

Hey this is Queenie AKA NNChan, the humble Art Lead (and Art Director??) of Love on the Peacock Express

"Hey Queenie why is the art team so big"

Because we were blessed with many wonderful, talented artists!! So many!! All united in the common goal of bringing life to this dating game where you date MILFs. Here's a preview of some of the work that's been produced so far, it is all gorgeous and lovely.

Train Passageway BG by Mika

CEO Smirk Lineart by Bev



Diva Flirt Lineart by Becky

Grifter Expressions Concepts by Krystine

Conductor Draft by Queenie

This is just a hint of what's to come. WELCOME TO MILF ISLAND, PLEASE ENJOY YOUR STAY!!

Submitted
Hey it's Queenie again! I'm back with more updates, and I'm super excited because a lot of moving parts are starting to come together. Our team's been working hard and I'm lucky I get to share the results with everyone \o/


But first... Let's go back in time to long, long ago... (September)

The first mockups I made in Photoshop with some ideas about where to put the UI.

Still a very rough UI concept I slapped together in Photoshop, but with finished assets subbed in!

BUT... We can't rely on mock-ups forever.... so thanks to our crack team of coders and writers, our prologue is coming along beautifully! Let's check out how it looks in game so far (UI not final):

OOOOOOOOHHHHHHHH it's happening. Our MILF game is becoming real!! Prologue written by Ivory, BG by Mika

Sprites are moving along well, too! Every character's sprites are complete save for one. Some samples of the finished sprites so far:

PI by Queenie

CEO, lineart by Bev, colours by Mimi

Diva, by Becky

??? by Cynthia

Wow, what a group of wonderful, unsuspicious characters!

Next on our list is finishing up some gameplay assets, wrapping up the scripts, and then shoving everything into the code. Whew, we've come a long way but there's still more to come... let's go, full steam ahead! But for now, toodles <3

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