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A jam submission

Give and You Shall ReceiveView game page

Give Something Up, Receive Something In Return, Will it be Good, Will it be Bad, Nobody Knows...
Submitted by Aumarka — 4 hours, 57 minutes before the deadline
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Give and You Shall Receive's itch.io page

Results

CriteriaRankScore*Raw Score
Vote for your favourite game!#653.8313.831

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 49 · Previous page · First page
Submitted(+1)

Super cool! The particles and screen shake are nice additions

Submitted(+1)

Awesome game. Love the retro arcade style and the gameplay is very enjoyable. The positive and negative balance of the powerups was an interesting mechanic. Had some framerate issues with a lot of enemies on screen. The music is great! Really fun.

Submitted(+1)

Very cool, little bit frustrating, but also interesting(It's always good to be in browser that way more people are going to play it :D)

Submitted

Wow! I really liked the focus on gameplay you put into this game! Very fun mechanics to make it a type of rogue-like! I would "LOVE" to see this get worked on more in the future! 

My only issue was that the background confused me at first because I didn't know if I was moving horizontally! That's a pretty easy fix though! 

Great game! This was really fun and smooth! 

The game is really good and the power-ups are extremely well designed which gives the player the freedom to choose his/her own playstyle . Great job!

Submitted

The game feel in this feels so good. The choice of power ups is really cool as well. :)

Submitted

Great simple fun and good looking particles & lighting. Good stuff!

Submitted

Regen plus Void Sphere is the combo of winners! Simple, bright, frantic, fun. Some framerate issues but otherwise great.

Submitted

Looks great, plays great. Great simple fun. Nice work.

Great time sync flash game. Similar addicting feel to a Slither.Io

Submitted

Unexpected take on the theme, but nontheless a neat little game.

The game feels a bit slow. I think enemies could be a at the begining faster.

Submitted

Nice interpretation of the theme. I started dropping frames pretty hard once I got to (I think) level 7 but a fun little bullet hell nonetheless. 

Submitted

Solid game. Controls are sharp, sound is spot on, and the giving mechanic works great. The screen shake might have been a bit on the heavy side, but apart from that I had an amazing time :D

Submitted

Made it to 2200, this is a great example of a game that looks and feels great with minimal graphics, good job! Also great interpretation of theme.

Submitted

Greate graphics, and fun mechanics, I found it however hard sometimes to keep track of the projectile and player since there is so many particles flying around. BUT HEY maybe that's just because I haven't slept in a really long time :P

Submitted(+1)

So much fun ! I love the way you used the giving theme, so funny and addicting and I love the titles of every bonuses. 5s before dying when I was low health, my character disapared, I supposed it was a bug and I don't know if some explosive weapons were inefective on purpose or not (or if I just used it right).

Developer

Enemies gain lives depending on what bonuses you choose so it may seem like weapons become ineffective but in reality it just takes more bullets to kill them. In the future I’ll need to balance this out more but unfortunately I ran out of time. Thanks for playing!

Submitted(+1)

Holy crap that was awesome! But I gave em too much health with that "queen" update and they didnt seem to die, ever ^^

Very well done!

Developer

I don’t know why the didn’t die in your game, it’s suppose to give them only six but points when you give them Killer Queen but I’ll have to check again (I was extremely tired by the end and the final choices were a bit rushed so it may be bugged). Thanks for playing :)

Submitted(+1)

this is really fun and quite addicting, however the bigger bulletsat wave 2is broken, the bullet looks bigger but seems o have no hitbox:(

Developer

The bullet isn't broken, the bigger bullet acts like a cannon ball so I made it pass through enemies as it made more sense to me that it would do that. Thanks for the playing though!

Submitted(+1)

Looks cool and is pretty fun! Need to be careful with your choices though as it seems that when you get new bullet types the damage and fire rate increases don't stack, but the extra lives for the enemies do. I ended up making it really hard to kill enemies by selecting too many choices that gave them extra lives.

Developer(+1)

How enemies gain lives in the game is that each bonus that has a give life option to the enemy  sets their health to a specified amount rather than adding on to it.  The maximum amount of health attainable by the enemies is six so you should need to hit them six times but there may be a bug where it just makes them invincible I’m not sure (I was pretty tired when I added those final options in) so I’ll have to look into that in the future. Thanks for playing!

Submitted

Ah, it was probably just the last upgrade I got then. It was the explosive projectiles but makes enemies harder to kill. I guess once they bunched up it was probably just really hard to get enough hits on each enemy to kill them.

Submitted

Awesome game! Really neat take on the concept of giving. Fan of the aesthetic and game play choices.

Viewing comments 20 to 1 of 49 · Previous page · First page