Build a game with Godot on your iPad!
Join us for our first-ever Xogot Game Jam: 10 days of building, experimenting, and sharing games made on iPad using Xogot.
Whether you're new to game development or an experienced Godot creator, this jam is all about seeing what’s possible when you bring game development to iPad.
Our first Xogot Jam theme is:
"You’re holding it wrong"
Whether you choose to interpret it literally, metaphorically, or ironically, we can’t wait to see what you come up with. Games can explore orientation, misunderstanding, user error, or anything else this phrase inspires
First Place
Second Place
Entries will be judged based on:
This jam isn’t just about the final result — it's about exploring what iPad-based game development can look like.
All participants will receive a free one-month subscription to Xogot Pro for use during the jam.
We’re excited to see what you create and to show how much is possible on the iPad with a little creativity.
Do I need to own Xogot before joining?
No! All participants will receive a free one-month subscription to Xogot Pro to use during the jam. Just complete this Xogot Game Jam form to sign up.
Can I use starter projects, templates, or assets?
Yes! Starter projects and asset packs are allowed, as long as you disclose which ones you used in your game’s description.
Can I use an existing project?
Yes! You may build on an existing project as long as:
Can I work with a team?
Absolutely! You can participate solo or with a team.
Do I have to do everything on iPad?
Not necessarily! Xogot complements desktop Godot, and we know many workflows involve both iPad and desktop tools. The more you explore Xogot and iPad-based tools during the jam, the better, but you’re welcome to use desktop tools where they make sense. We simply ask that you share a brief note about how you used Xogot, iPad apps, and any desktop tools as part of your development process.
What if I’ve never made a game before?
Perfect, this jam is a great way to try Godot and Xogot for the first time! Starter projects and documentation are built right into the app. You can also try out the Xogot 2D Tutorial
How do I submit my game?
Export your game from Xogot as a web build, upload it to itch.io, and submit it to the jam. You can check out Xogot's Xogot's Publishing to the Web documentation for details on how this can be easily done.
How will judging work?
Entries will be judged by how creatively they use the theme, how much they leverage Xogot and the iPad, and how they make use of iPad tools in the development process.
No submissions match your filter