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Circuit Circus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| On Topic | #30 | 4.302 | 4.302 |
| WOWIE! | #34 | 4.032 | 4.032 |
| Creativity | #44 | 4.159 | 4.159 |
| Fun | #51 | 3.952 | 3.952 |
| Sound | #80 | 3.651 | 3.651 |
| Visuals | #92 | 4.095 | 4.095 |
| Simplicity | #314 | 3.730 | 3.730 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Self-made.
Credits
Arko & Meizee/TeTerka. (Additional sound effects from Zapsplat.)
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Comments
Wow. I do not have anything to complain about. That game was cool. I really liked the way we can use lights or upgrade the ai. The idea is great, but most importantly the game is fun! I also really liked the "we are in a computer" style.
If you want me to nitpick, only thing i can say is the robot upgrade noise is bit too loud for me. And the fact that this is the only negative thing i can say is great.. I mean, this doesn't even matter.
Amazing game! I even want to replay it :D
Thank you for the feedback!
The sound was definitely unbalanced, it was added pretty late in development and we didn't have much time left to balance it properly. Hope it didn't ruin your experience too much!
Wow, honestly, I think you did it better. The tower defense has a bit of depth to it with the lights and upgrades and having the choose between upgrades and towers. I found this one really fun! The sounds are very nice, and the art is great! Overall I gave it a 5/5 for Wowie. Very elegantly executed.
Amazing game !
Very well done, I enjoyed it a lot! Would love to see expanded after the jam.
wow this game is great!
Great submission! The visuals are amazing, and the gameplay is fun, entertaining and on topic! Really great job
Very cool tower defense game! I really enjoyed playing it, good job!
Very interesting take on the tower defense genre, I love the card system and the randomness the robot adds! I do wish there was a little bit more of player agency though, but overall really good!
holy cow! thats a good one! loved the ending
Very nicely done! I love the concept, the implementation was good, it was great fun, only wish there was more :)
I enjoyed this game very much! I love visuals and sound! Also gameplay was quite creative and fits the theme! Though I think there are too much healing cards. For me, it's 5/5.
Very nice work! I really enjoyed this one. I like tower defense games, and this was a really great spin on the theme of the jam. You did a good job balancing the difficulty of it, too. I think I must have gotten really lucky where where I placed my first light (before I knew what it did), because I got an AoE tower in a really good spot right at the beginning. Very nice to just have the tutorial bleed into the regular gameplay, too!
Nice visuals. Also like concept of tower defense with AI. Maybe sounds are very loud. Great job!
Loved every second of this! The idea was really cool and the Visuals are great (love the robot) the gameplay felt really good and overall the game was really polished :D Only thing i could ask for is more haha and a little more diversity from the enemies would be nice
(also the wowie at the end gave me a heart attack haha)
Really good job. Great 3d design and animations.
I liked how robot animated. Good job.
You did it.
Btw do you have an suggestion for a antivirus program? :))))
WOWIEEEE!
A very good game! I didn't understood first but the game, the visuals and the sounds are very nice!
Bravo!
Tried the game. It respects the theme, is well done and I like the concept. Sometimes when I put a light after defeating the enemies the game will block itself.
I'm not sure I understand; can you please clarify what you mean by the game blocking itself?
When I put the light after defeating enemies during the tutorial I can’t do anything. Tried to put other cards, nothing. No enemy showed up and I was standing here.
That's odd. I'm not sure why that would happen. Well, if you find the time, you can perhaps try again.
Very nicely done! Simple concept that goes with the theme of collaborating with AI. Nicely puts a spin on a classic genre. The ticks being synchronized with the music is a very nice fun touch, and the ending is a nice little surprise too ;)
Just some minor critiques
- FTUE: it took me a while to understand how to hand the pieces to the robot.
- Gameplay: a bit too easy (I think I failed to kill the boss and still won)
- Some basic UI (intro screen/menu with some settings/credits) would add polish.
Definitely one of the strongest submissions I've played so far. A lot of nice things going on here. Well done!
Thank you very much for the detailed feedback.
We're definitely aware of the shortcomings of the game, all of which we will obviously blame on time constraints; after all, this game was literally submitted in the last minute, as we were still dealing with bugs until then.
We would have definitely added a menu and made everything clearer if given more time; perhaps we overscoped a bit though. As far as the gameplay being too easy goes—I personally definitely prefer difficult games, so I wasn't sure how to approach it here; I decided to follow Jonas' advice on making the game easy to finish so everyone can experience it fully in the limited time they can spend on playing one game. The final boss deals 5 damage to you instead of 1 as a balancing factor though.
I enjoyed this game very much and I really am impressed with the visuals. Good Job!
N-AI-CE job! 😁
Seriuosly, im really impressed to see soo much contents in this entry!
Really fun! Good job!