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Tanks Graveyard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #183 | 3.722 | 3.722 |
Creativity | #292 | 3.444 | 3.444 |
Simplicity | #349 | 3.667 | 3.667 |
Fun | #437 | 3.000 | 3.000 |
WOWIE! | #572 | 2.667 | 2.667 |
Sound | #650 | 2.333 | 2.333 |
Visuals | #767 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
make by self using Ceoil ... yeah that program you know it :)
Credits
:)
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Comments
Interesting concept, I wish it had more checkpoints tho
thanks ...
you mean that when you die you shouldn't start over from tha bilging yeah i feel you man ๐
Great idea, nice twist on the dead body concept
Tank duplication bug is pretty hilarious, I wish it only subtracted bullets and lives from one of the tanks :D
The fact that I have to start the whole game from scratch every time I lose makes it pretty hard, maybe a bit too hard for a jam game, but it's still very fun to play
Great game!
thank you for trying the game ...
c'mon man it's just two levels how hard is it ๐ but no really i know it's not cool to let players restart from the first level
However that what i did, i had no time to thing or to build something more than what i did ๐
also yup tank duplication bug is a pretty common bug all players had it but me IDK why ๐๐๐
found this in my to-play list but I'm days late.
Cool concept that I loved! It was very fun :)
But the ground texture had a watermark on it and otherwise, it wasn't graphically impressive.
Fit the theme, played well :)
thank you i'm glad that you liked it...
also i'm impressed that no body till now has notice the watermark till now, but yeah the time was almost over and i did'nt have any texture/sprite for the ground so i ended up with get any random camouflage pic and stretch it to fit :)
I really like the puzzle, simple but fun
I really like the mechanics and concept. Great puzzle game!
If possible, I would appreciate your feedback as well :D
thank you for you feedback ...
Of course i'll try your game as well
Fun game and awesome idea, its a bit frustrating having to start from the beginning every time I die, but apart from that its awesome, good job!
thanks for playing it.
I agree with you... it's lessons we learn to apply on the. next game
I likeed the puzzles, but its not so nice that you have to restart after getting game over....
thank you for trying it...
yup i know it's not that nice to do it that way, but because it's just 2 levels i thought how about make it somewhat challenging by doing that
The concept was still pretty interesting and different from most games here
Its a good game but it was a bit to hard.
thanks for trying it ...
tell me more how do you seen it hard exactly ...
because i can win second level with 3 ways ...
its just like puzzle games you just need to think ahead before moving
pretty fun and strategic well done
love your game my man same concept but we applied it very differently :)
The game is fun and quick game to play. Your take on the theme is very interesting and the art is well polished. There are a few bugs but that's expected in a game jam. Great job on your second game! Hope to see your progress in the future :)
thank you so much, i appreciate that...
yeah i noticed them, but to be honest i don't know how to fix them yet :)
if you have some idea tell me
i'm using unity
Here are a few things you could try (I use Godot not Unity so...):
Let's say for example we are fixing the bug that spawns 2 tanks. You could:
Search for a tutorial on how to deal with player deaths or how to make a top down shooter(Like this:
) From there you could add your own features.Rewrite the code that handles player death. Process the logic of your original code and figure out why it isn't doing what it's supposed to. For example maybe you made it to where every time the player gets hit with a bullet it spawns again. Then fix the bug and explain what the code should do to yourself before you playtest it.
Ask for help on a discord server or from a friend.
Watch these videos made by people more experienced than me:
Idk... I'm out of ideas lol.
thanks for replying again ...
Out of topic thing: i liked your account avatar GIF ... LOL
Thx lol
Nice game ! A bit short but that's to be expected from a game jam.
Cool idea nonetheless ! We also made a game about working with several lives in one level, you can check it out if you have time ! :)
Thank you ..
yes we will love to try your game.
A few bugs...
When you get hit by two bullets at the same time, two tanks spawn. It's probably because you coded the bullet to create a tank when it hits it.
Some bullets go right through the tank and some walls when they travel at an angle.
I'm probably going to come across as overwhelmingly negative when I say this but I want you to know that I have played way worse games in the jam and this isn't one of them. You had an interesting and simple concept involving dead tanks and bouncing bullets, and that fits the theme perfectly. However you only made two levels which means that you didn't really explore the mechanic to its fullest. I'm not sure what happened to you during development, but if I had to guess I would say that you just got bored, or maybe life got in the way. If the latter is true than you can ignore what I say next.
If I have any advice for you in the future, it's this: Make levels no matter how dumb they are, and fix them later. I know this technique works because I have been working on a game for eight years and I have to fight with boredom constantly to make it a reality.
I could give more constructive criticism on the art, visuals and sound but I'm not concerned about that. Gameplay comes first!
With that being said, I sincerely hope you improve as a developer in the future.
thank you soo much for writing this, and thank you for you positivity...
yes i noticed the bugs but the time went off so fast,
and yes it's true the life got in the way ... i had to work my regular work and waiting to finish that before continue with the gam.
However I'm proud of what I've done here.. it's my second jam(secound game) at all time.
also feel free to give your feedback on the art or music, i love feedback it make me think better and do better in the future games :)
i 'd love to try you game please tell me when it's ready to try it.
thank you again for the feedback in i wish you a nice day
Interesting game! I like your take on the theme and cool music! it was a bit confusing to be able to both shoot and also die from too much dying.
thank you
Interesting game! I like your take on the theme! it was a bit confusing to be able to both shoot and also die from too much dying.
Nice one mate! It's fun and simple. I found a glitch in first level, sometimes it spawns two tanks at once lol Also Idk if it's just my laptop, but I can't see the attacking tanks. They're out of my browser screen. And in second level I can't see no of lives and bullets lol Work on it more after the jam. Good luck!
thanks for trying my game and for your feedback ...
yup i'm fixing right now these issues,
however the screen size issue happened cuz of WebGL don't support responsive and it's happened that i export my game at 1080P resolution so yeah it's a nice add to let people play the game in the browser but the original game i't EXE you can download it as well
i think i fixed the WebGL issue there you can try it again to enjoy now
I liked this one. The comment below gave you an idea of what to fix already, so nice game!
thank you for trying it...
i fixed some issue already but yeah it was such a fun challenge ๐
Interesting implementation of the them. I think the dying tank is a little glitchy and you dont really explain what to do in the game, or rather what the objective is. and the quit button doesnt work. lol But I think with a little polish it could be quite a fun puzzle game
Thanks for playing my game ...
yup it's need more polish it's coming to it today, I'm working on implanting it as WebGL so people can play it online...
side note: i don't know why the exit button isn't working if you have experience in unity please consider tell me how to do it properly.
public void OnQuitButton(){
Application.Quit();
}
Hook that method up to the quit button.
is that what you have?