Play Frinedly
Friendly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #323 | 3.394 | 4.800 |
Sound | #327 | 3.111 | 4.400 |
Creativity | #637 | 2.687 | 3.800 |
WOWIE! | #716 | 2.263 | 3.200 |
Fun | #741 | 2.263 | 3.200 |
Topic | #778 | 2.121 | 3.000 |
Simplicity | #819 | 2.546 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
The music is made ourself!
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AMAZING WORK
Wow! I'm so sorry I didn't find you earlier, I love this, though I'm not sure how to "win" or "lose" but honestly that doesn't really detract from it for me, 4.5/5 stars, love the visuals and moment, sound is great, my only real critique is if the player could animate when turning around, that's it, I'm glad to follow y'all now!
Thanks Flicker! :)
Very cool game ! The graphics are amazing.
I don't understand what you're supposed to do with the furnace, I got stuck inside and had to restart because all the little creatures killed the framerate.
You're supposed to be killed so you can spawn new characters but you noticed that it can be out of control if respawned in the furnace :P We should have implemented a small offset to avoid that. Better luck next time! Thanks helleg!
Very nice visuals! I saw that one of you was a blender evangelist, which I guess is why the visuals are amazing haha :D But I got stuck in in the game where the wood platform that rises when you stand on it is. I killed myself in the furnace but the small ghost didn't follow me, I think they got stuck or something :o Maybe I misunderstood what I was supposed to do. But the feeling of the game was cool! And as I said great visuals! :D
Hey thanks! Well Blender is amazing of course, but the goal was to make the little ones follow you and sadly, AI and navmesh was hard to deal with these kind of platforms and stuff. They were supposed to help you survive in certain parts of the level but it didn't worked really. Haaa well. Thanks Lifespective :)
The Graphics and sound was great! I didn't really understand the level though and I think some zoom outs with the camera could really improve the navigation and avoiding traps. For example when I was falling in the spike section I didnt know if there where more traps down, with a zoomed out camera I could correctly assess what was down there and take precaution.
Hey! You're right about the camera. And the level was suppose to feature other things that we had to ditch out because of time (classic) so the level end up not making that much sense I agree. Thank you for comment!
That's fine and yes I do agree with the classic hahaha (been there done that).
Great graphics, super atmosphere, interesting level.
What i miss is the 'failure to proceed'.
Thanks! Yeah we kinda missed that one unfortunately :P We hoped the AI of our minions could work but it got out of control Hooo well.