Play Iterative Error
Iterative Error's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #427 | 3.122 | 3.122 |
Sound | #546 | 2.683 | 2.683 |
Creativity | #576 | 2.854 | 2.854 |
Visuals | #632 | 2.610 | 2.610 |
WOWIE! | #685 | 2.366 | 2.366 |
Fun | #740 | 2.268 | 2.268 |
Simplicity | #764 | 2.756 | 2.756 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Richard Collins
Credits
See ingame credits
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Comments
Kinda fun, took a while to figure out you could sorta dash. Caused the game to bug out in spectacular fashion by continually pressing right over and over on one level haha. Pretty strange, but interesting
Weird game. Movement is bizzare, clear conditions are unclear, small height where the player dies is confusing. Say, even two options to expand window size is something I haven't seen yet.
At the same time, idea is creative, character looks nice, music is catchy. I liked this game, even though got confused a bunch of times.
nice game and very cool concept(: a bit buggy though...
haha yeah...
The controls threw me for a bit of a loop and I got stuck on the first spring level. I do like the concept though and I'd like to see a more polished version!
Very cute, I think a little squash and stretch would make this better. Fun Game. :)
i couldn’t even pass the main menu
that was a bug, sorry!
no problem, just i didn’t have the chance to play ):, i think this is an issue with my laptop cause it loads & like freeze or something, but i kinda see that its a good game, but i can’t really decide if i didn’t play ):
no it was an issue with me not having the mouse enabled.
oh i see …
Veeeeery strange platforming, but also a veeeeeery cute character sprite. :P
Got stuck here, cant jump, cant take the coin, going left respawn me as soon as i start falling, did i miss something ? :(. i wanted to see where this was going it was getting interesting !
you actually can jump, your jump height is simply reduced
oh oops, nvm i forgot to set the platforms to the right layer
Really interesting controls. Sadly I got stuck on the first trampoline level, it was quite confusing, because everything killed except the flag, but the flag didn't do anything, I just bounced off the top of the flag.
the spikes shouldn't kill you, if they did, that's a bug
Ah I see, then I think it bugged out.
not sure why that would occur, there's no fall code for that level, nor is there any objects with the deadly object code on them.
I did some testing and I suspect it is your level loading logic that is buggy.
I tried hitting the spike over and over again and there is a low chance that it actually drops to the next level (the level with coins). When the spike didn't work sometimes an image popped in for 1 frame which looked like coins (perhaps the coin level). Also when I completely reload the page and the game sometimes the 2nd level is this trampoline level.
I suspect, that the spike works but the game loads the wrong level.
PS: this is the "buggy" trampoline level by the way
That is actually a known issue, where the level loader thinks that a level is level 9 at the start, and since you can't touch the ground in that level, that causes the bug.
I found the controls pretty interesting, you can go as fast as you want, but be prepared to face the consequences. :) Would be cool to have a restart button and to reset player's velocity when you respawn, cause this killed me quite a few times.
sorry to hear that, this was a known issue but i though i had caught all instances of it.
The music and the art are great, I like the character a lot!
The controls, however, are a bit lackluster imo.
For example: I realized how you programmed left / right, you're not moving your character on a fixed number / axis, you're adding a force on a key input, which means that if I spam A enough, I can skip almost the whole level and reach the flag by boosting the character with 100000 force :D
It also means that air control (controlling your character mid air) is not smoothed out, which is a big factor for me in plattformer games like these.
I also got stuck on the jump well (could not jump at all). If you work on the controls, this game could turn out to be one of the better ones here! :)
the force thing was the only way i could get collisions to work. (also your jump height is reduced in the jump well!)
This was hella confusing, but in a good way.
Sometimes I wondered if I broke the game or if it was intenional.
Well done!
Great interpretation of the theme! I really liked the music!
thanks!
I like the idea that you get instructions and must do the opposite. I have to say the controls are really unintuitive with the acceleration. The second level kills you at unexpected moments (the hitbox for falling should probably be quite a bit lower or however you do it)
there is a script called gamemanager that handles falling, as well as death by coins. the unintuitive controls are because it's my first game, i apologize!
No need to apologize! It's an element of learning. Congratulations for making your first game!
thanks!
I like the idea that you get instructions and must do the opposite. I have to say the controls are really unintuitive with the acceleration. The second level kills you at unexpected moments (the hitbox for falling should probably be quite a bit lower or however you do it)
ANNOUCEMENT: if anyone is having problems with level 2, please describe excactly what you did, so that i can fix the problem
The movement feels weird and annoying to control. In a platformer, you want control over where you go. Also, I don't understand level 2. The music and visuals are quite good though.
sorry! there seems to be a bug with level 2 that i wasn't aware of, the first set of spikes doesn't work properly, no idea what causes it.
i also cannot seem to reproduce the error in the unity editor
I'm not sure if I understand it but it is wierd.. which means I like it :D
thanks!
Cool little game! :D Good job mate.
thanks <3
Smart to make the win conditions the opposite. The game is fun to play, but the controls are not very intuitive. For instance, it was not clear to me immediately that you could speed up by pressing a direction multiple times. It fits very well with the theme and I really like the player character!
I got stuk at some point in a level where a double jump is added . I might return to finish the game when I know how to do it!