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Clone Cluster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #184 | 3.714 | 3.714 |
Visuals | #189 | 3.714 | 3.714 |
Sound | #242 | 3.286 | 3.286 |
Creativity | #260 | 3.500 | 3.500 |
WOWIE! | #451 | 2.929 | 2.929 |
Simplicity | #596 | 3.143 | 3.143 |
Fun | #711 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Kittycat, Aenjo, NoisyNoodles
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Comments
I might have missed it somewhere but was there a way to control your clones? I managed to push them around but it was not that easy to do. If there is no other way then you should add something like maybe they go where you click or hitting space bar makes them go out in front of you. Also going all the way back to the beginning of the level to retread to where you were before is not that fun. Should either add checkpoints or some other system, maybe shortcuts?
The art and music are amazing, but i wish the gameplay would've been handled better. The clone AI is annoying to deal with, and the fact that you restart to the first room every time gets frustrating. A pass command system might've been cool, where you choose which clone you'd control and then you could sacrifice them and not just be reset, and just generally expanding on the idea. I still played through the whole thing, and I did still enjoy it. Good game.
The art and music are amazing, but i wish the gameplay would've been handled better. The clone AI is annoying to deal with, and the fact that you restart to the first room every time gets frustrating. A pass command system might've been cool, where you choose which clone you'd control and then you could sacrifice them and not just be reset, and just generally expanding on the idea. I still played through the whole thing, and I did still enjoy it. Good game.
The art style and idea is great, Would have loved to seen some effects and sounds to go with it. The clones are a little frustrating to control, but having the ability to doom cloned ghosts by shoving them into snakes is pretty satisfying
Nice :)
The art was really appealing, but it felt too janky. The other commentor was right to say that it was punishing to have to go right back to the start every time you died as well
Nice idea, too bad it's a bit hard to control the clones... but I still managed to finish it ;)
It's really hard to get past the second batch of monsters as the clones are always so far away. As soon as I get inside that room, I'm already dead. The monster hitboxes are also kinda weird.
Nice art tho.