Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

See the top submissions of the jam.馃帴(video)

A topic by Believing-Gamedev created Jan 19, 2020 Views: 2,120 Replies: 89
Viewing posts 41 to 60 of 83Next pagePrevious pageFirst pageLast page
Submitted

Hi, Im from Brazil and I have always been passionate about playing games and more recently i started developing too.

I started making games last year but I've been coding since i was 14 years old.

this is the third game jam that i've assigned and this was the best by far. Everything was so fun, the theme, the rating system, the host - Jonas Tyroller. Anyaway it was a great experience.


Here a link to my submission: https://itch.io/jam/wowie-jam-2/rate/552379

hope you guys enjoy


PS: fell free to rate

Submitted (1 edit)


Hi, I'm M谩rton from Hungary. I wanted to be a gamedev ever since I was a kid... I just got lost in life somehow. But recently the god of Youtube algorithm, and of course Jonas' inpiring videos motivated me to try to make my old dream true.

This is not just my first gamejam, but also the first game I have ever finished.  

Dee the Bug: https://faint1993.itch.io/dee-the-bu

The game is somewhat well describes my journey of creating games so far. A lot of spaghetti code, a lot of struggle, and the jump never want to work properly :D
I hope most of you can relate. 

Submitted

Here is my game: https://codingpanda.itch.io/faze-runner

Hi, I am Sebastiaan and live in Belgium. This is the first time ever i participate in a game jam and i LOVED it. The best part of a game jam in my opinion is that everybody that is rating your games made a game themselves. This means that everybody understands the struggle and knows what it takes to make a fully made game. After completing this game jam i learned that there is so much more that goes in a game than what you think, best experience ever and i wil 100% join a different game jam.

Kind regards Sebastiaan. 

Submitted

Heyo! My name is Tate Mulliner and I've been making games for 7 ish years now! I still feel like an imposter and I try my best to make the best games I can, this is my 4th game jam and each game jam I participate in I do better and better so I'm very proud of the work I did this time, I did all the art by myself which I ussually dont do, my girlfriend will usually make my art. 

This jam was very stressful cause of short amount of time. Was fun and learned some more nuance thhings about game dev. 

Here is the link to my game, feel free to try this shit out :D 

https://itch.io/jam/wowie-jam-2/rate/550152

Submitted (1 edit)

Here ya go: https://itch.io/jam/wowie-jam-2/rate/551963

I've been on Unity for a year right now. Although I rarely make things with it in 2019.
I want to be serious with game development from this year and so on. I hope I'm more motivated and productive to make more games afterwards ^^

Oh yeah, and also hope you enjoy my game ^^ It's a bit hard though.

Submitted (3 edits)

Hello the names TempoSparkz and I've been developing games all the way back in 2018 although most aren't public or lost to the  old ages of the internet. However I recently did the wowie game jam and this game was a last minute  idea https://temposparkz.itch.io/where-is-the-ground hence why it was called rush in the source code file (: this is because I already was in a team for another project for the jam but still wanted to submit my own game,  I would love to see a video of anyone play it although the game is a bit  short.

Submitted

Link to rate my submission: https://itch.io/jam/wowie-jam-2/rate/551951

Hello, my name is David and I been creating 3D assets for over 11 years now, the past 6 or 7 years I worked on a lot of freelance CGI projects and about four years ago I picked up Unity and began creating video games. This is my 5th game jam I have submitted projects to and I had a blast doing so!

I hope yall had as much fun as I did developing your projects!

Submitted

This is the tale of 2 friends who wanted to participate to the Wowie Jam 2.
But then another random guy asked if he could join.
They didn't know him, but they said "Why not. We need a composer anyways."
And then the 3 made an awesome game with fun mechanics, cool 2.5D art and an awesome dynamic music track.

Here is what they made:
https://itch.io/jam/wowie-jam-2/rate/553032

*By the way, I'm that random guy.
It was my first jam, and one of the guys mentioned it was his second, but I don't really know more.
We had a lot of fun, but a lot of unintentional bugs too.
For the programming part, we kinda split the work, but it ended up getting very messy when we had to connect everything.
So I stopped making code and let Jeremy(the programmer) refactor and code the rest while I focus on the dynamic music.
But the sound engine had a lot of issues too.

The important part is that we made it!

Submitted

Maybe a little late, but I'm gonna leave this here cause why not?

I've been programming with GameMaker for about 5 years now and I've always liked 3D games. That's why I've decided to switch to the 3D side of GM around 2 years ago. (And yes GM does do 3D, everyone's so shocked when they hear this for the first time.) For a long time I've been obsessed with military simulators like Operation Flashpoint and ARMA. This is good, except that making a mil-sim is really difficult if you want to include all the realism and complexity. This has resulted in many abandoned game projects.

Now I might have found my thing. Simple, surreal, horror shooters! I think this is my style, this is what I can do well. I've liked a lot of games in this style for example System Shock 2, so it all makes sense! I will definitely keep this in mind in the future.

Overall, this jam was great. I was able to get everything done that I've planned for and created a complete "short game". I've played a lot of entries and will play more before the week ends. Lots of great games and a create community!

Here's my link: https://programerkelly.itch.io/bioglitch

Before I post this.
I've tried different engines and have been trying to make games in different ways even before I've started to use GM, but I've never found anything else that would work for me. I will probably keep using GM until I'm ready to make my own engine one day in the future. I know that it's "not the best for 3D", but it gives me full control. Yes, I completely ignore the object system, the room system and basically everything that would make a developer's life easier. But this is how it's easier for me.
That's my style, that's how I get things done!

Submitted

Hey there !!
A link to our submission: https://srwgshinyo.itch.io/the-devils-glitch

So I personally am a developer, doing game development for several years now, mostly through jams. As implied, this is not my first jam, I try to regularly participate to some to improve myself and discover new ideas and new things ! My goal is to create a game I can be proud of and share it with as many people as possible to get feedbacks and other review. For this jam, I participated with LeRoitonLaveur, a designer and a very good friend of mine. We decided to go for a narrative gameboy - style video game, and we are pretty pleased with the result and feedbacks overall !

Submitted

I started coding in 1982, mainly BASIC and ASSEMBLEUR 6502. I made some games with friends. Then a little more serious, with a little C and Unix, rather scientific softwares. Then from 96 to 2010 not much. I went back to VisuaBasic then C ++, and now C # and some ios and Android Medical apps. And for a year now, the game virus has taken me over. LOL

https://itch.io/jam/wowie-jam-2/rate/552157

Submitted

wow there's a lot of replies here :D

"Bugoss Fight" - https://itch.io/jam/wowie-jam-2/rate/552985

Hi there, I'm Leonardo Fraga, from Brazil \o/

This is the second game Jam I ever entered, and the first I finished :D

I've started developing game in 2014 with a group of awesome friends (our group is called MR.LED) as our term paper, so I could say I've been developing for 6 years know, but it's not true. I stopped developing for 2 years when I got a job as programmer, and there was a lot of times that I didn't have the will to make games, of just depression knocking on the door.

The game that I'm trying to finish for many years now, witch is my first game after my term paper, is CupCakoon (I made a channel about indie dev and a trailer :D https://www.youtube.com/watch?v=uMHVY6EXDfM).

As a matter of fact, I joined this jam for 2 reason. One it's because Jonas played my game in one of his videos ( shorturl.at/mxDWX ), and it was just great, I felt awesome watching him play my game. I've been subscribed to his channel for sometime, but I wasn't following all his videos, and now I am, and when he announced this jam, I immediately though "I'm in!".

And because I was again stuck with depression, doing nothing, and I saw that I was actually excited to this jam, and I was not excited for anything for a few weeks, and it was great! I think that ever game dev, SPECIALLY those who are starting now, should participate in game jam.

The feeling of finishing a project is so good, and it inspire us to finish our own projects outside the jam!

So, I'm not different from many other, I think that indie game dev is a place full of people trying to achieve their dream doing something we love :D


If you do play my game ( I hope you do :D ), because there's a lot of games here, I hope you have a good time!

Submitted

 

Here is my game : https://ambientmelancholy.itch.io/snails-nightmare

Hi! I have been learning how to make games for 4 and half years. I made a lot of games but i seem to be stuck in a loop of working for a year in a project and then i can't finish it. I get bored of it and i am always running out of scope. Well i hope it's time to end this cycle. That's why i entered the game jam. This is my First gamejam!!! i was a little bit anxious to join one for all those years,in general i work completely alone and that's not good ^^ In general i love playing games! i grew up with every Nintendo console and a PC,i draw huge inspiration from Nintendo games. I am focusing a lot on gameplay and the character feeling,after that goes the atmosphere  and the level design. I am not that much into narrative and cinematic experiences. I really like simplicity and i don't want to drive the attention of the player away from the gameplay. Well that's some general stuff! :D i hope you like the game!
Submitted

Here's go mine! Hope you enjoy it!

https://itch.io/jam/wowie-jam-2/rate/552989


Submitted

Hi,

This is our first game jam, but not first game ever. We are developing in Unity for over 1 year. You can try other games on https://cubepotato.eu

Our submission is a (not) simple 2d platformer with weird, buggy mechanics, based in caveman age. We had no better ideas, but this one went crazy. Some people like it, some don't.

https://cubepotato.itch.io/caveman

Submitted

It's always you being attacked by yet another virus. If only there was a way to control it...

In this fun, yet simple game, you play as a computer virus that tries to destroy every last PC on the planet. The only problem is: some people are smart, and have installed an antivirus software. However, it's your job to make sure that the bugs don't get caught and destroyed. Can you do it? If so, try and beat your best time and comment it in the comments section of the game!

This game had a lot of effort gone into it and I would greatly appreciate it if you were to rate it. Thank you :)

https://itch.io/jam/wowie-jam-2/rate/553008

Submitted

https://itch.io/jam/wowie-jam-2/rate/552975

G'day my name is Cody. I'm an Aussie game developer.

I've been designing games for 5 years now and studied software engineering in school.

this is the second time I've entered a jam. I tend to work alone on my games and don't like to use other people's assets, so everything you see in my games are 100% my own work. 

I hope you enjoy the game and have fun playing all the submissions.

Submitted

Hello!, I have 2 years learning on my own how to be a game developer. 

鈻紽USE https://coffee-monster.itch.io/fuse Is my game for the Wowie Jam 2.0!.

It feels Amazing to have finished this challenge.

Thank you and good luck for everyone!.

Submitted (1 edit)

Hey thank you for this opportunity! My name is Adam Crofts. I'm a student at LJMU studying Computer Games Development in first year, though I've been trying to make games on and off for over 10.

In this game, you play as a flying fox trying to fly out of your cave dodging Stalagmites and Stalactitescas you go. 


My game is arcrofts2000.itch.io/dropfox


Recently I updated it on Android, though the update should be rolling out for WebGL and Windows tomorrow!

Submitted (1 edit)

This is not my game, but it is really a hidden gem that perfectly captures the essence of the jam and would just fit perfectly in a video.
*Beware, the video recorder should not record he game screen, as it is too unstable *wink* *wink*
https://itch.io/jam/wowie-jam-2/rate/552542#post-114075

Viewing posts 41 to 60 of 83Next pagePrevious pageFirst pageLast page