Short and unfinished, but that's what I was expecting. Could be a great game if fully realized.
I thought it was a cute game, but left way too many questions about why we were there and why the world was empty. I'm willing to forgive the lack of those answers because it was apart of a game jam, but man do I want to know
This game simply did not work. There was no guidance at all, jumping did not work 7/10 times and you cant even turn the camera.
this game was adorable! I just wish it lasted longer as I felt there could have been more to the story
The game looks all right in its low-poly aesthetic but the camera really makes it feel like it tries too hard and the lack of audio makes this effort bland. This one is a let's-watch rather than a play for me.
Atmospheric puzzle platformer jam game. Takes about 40 minutes to complete. A slow, mysterious and unexplained story where a young child with a device implanted on their head wakes up without memories in the ruins of a prison. Navigate through a ruined world, solve a couple of mazes, and avoid a couple of enemies. I love the atmospheric background music and the cinematic camera angles which show off the ruins of grand buildings and low-poly landscape. It makes the world feel epic and expansive. Despite how much I loved the game, I lowered the score to "average" because of a couple big drawbacks that I experienced. First, in the interest of the cinematic angles, the player is given 0 camera control. Sometimes the camera is positioned in such a way that I couldn't tell where I was supposed to go. Other times the viewpoint was pulled very far away from the character, so it became hard to judge the distance between or the scale of objects when I was trying to jump, leading to quite a few irritating deaths. This is compounded by the fact that the input felt a little bit off to me; even when I was close enough to see what I was doing, I would jump a little too slow or momentum wouldn't quite carry me as far as I was expecting, leading to more irritating deaths. So although I was very impressed with the concept and enjoyed the game overall, the rough edges still show its roots as a jam game.
Boring gameplay, more-or-less a walking simulator with a few simple mechanics. Visuals are nice though.