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A jam entry

Pizza Tonight!View game page »

A radical pizza delivery game.
Submitted by Robert Prehn (@prehnra) with 4 days, 1 hour before the deadline

Forum/Slack Username
prehnra

Which diversifiers did you use (if any)?
Mainstream Thumbs
Wizard Jam Shared Cinematic Universe & Building a Legacy
Uncle Who Still Works at Nintendo

Comments

This was a blast. A lot of tight times and careful turns/jumps. Very impressed to learn it's procedural! Whatever you used to generate a map and give the time limit really did the job. I had multiple tense levels.

I recorded myself playing, the video is here if you want to see:

The levels are procedurally generated so it can go for awhile!

I noticed that it generates skippable sections sometimes, but I didn't do anything because I think it feels nice to land one of those.

wstacey (View their submission) · 114 days ago

Wow - real good. I love the feel of the car; you definitely get the feeling on being on the edge of losing control at any second. Reminds me of Super Monkey Ball games. It took me until level 14 to realize I could jump... it took me until level 15 to realize I really shouldn't jump.

Ended up making it to level 22. How far does this thing go??

Henke (View their submission) · 115 days ago

Good stuff, I enjoyed this. Made it to level 7 where the punishing rotatorblocks in combination with the stiff timelimit kept me from progressing despite a good 7 or 8 attempts.

That was great!

I had fun trying to cut the time in half with ridiculous jumps to skip parts of the course. Usually failed, but so satisfying when it worked.

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