This was so polished! The animations were brilliant and the gameplay mechanic was something I could see being used for a lot of levels. Definitely one to keep working on in the future if you had the time. :)
Hey, nice work on the game! The vacuum noise got a little much but I do realyl liek the idea of having to slwoly grow your player to take on new challenges. The art style was really cool too!
Hey, nice work with this! It was short, sweet, but had an interesting puzzle mechanic. I'm amazed by people that can come up with this kind of stuff within a jam. Good one! :)
Hey, great work on the Wizard Jam entry, this felt really great to play. Very tight controls and I loved the dash attack. It was a little ahrd to tell where the enemies were beneath you, especially with the 'enable/disable' box, you probably don't need that as it's irrelevant as to whether they are enabled or disabled, it's just whether a particular enemy is able to be hit, if that makes any sense. Otherwise a great first jam game, well done! :D