Hey really fun game! I am relatively new to game dev and am trying to build a roguelike, any chance I could pay you for the source code to get an understanding of how you implemented some of the mechanics/does subscribing to your patreon allow me access? If not no worries
Play game
Sparkchild's itch.io pageAre you participating in the Novice or Advanced category?
How does your game relate to the theme?
I associate "cozy" with a warm fire. So in this game, everything is themed around fire. The player must stay within a warm area in order to shoot, but must leave their cozy comfort zone in order to pick up experience dropped by enemies. This makes for an interesting moment-to-moment experience and gameplay loop.
Specify any and all pre-made assets in your submission.
Odin Inspector for Unity: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
DOTween Pro:
https://assetstore.unity.com/packages/tools/visual-scripting/dotween-pro-32416
Aseprite Importer for Unity:
https://github.com/martinhodler/unity-aseprite-importer
Ultimate Sound FX Bundle:
https://assetstore.unity.com/packages/audio/sound-fx/ultimate-sound-fx-bundle-151756
Some utility scripts/tools:
- BoxArea.cs for drawing a rectangle in the editor
- FlickerLight.cs for flickering a light
- PersistentSingletonBehaviour.cs, SingletonBehaviour.cs, for singleton behaviours
- VectorExtensions.cs for some helpful extension methods for Vector2 and Vector3
- VolumeSlider.cs for volume adjustment functionality (basically a function to determine decibels from a 0-1 value)
- AudioFade.cs to fade in music at the beginning of the game
- AudioManager.cs, Sound.cs, and SoundExtensions.cs for playing sound effects on command
Royalty-free font used:
- 8-bit HUD from https://fontstruct.com/fontstructions/show/1558832
Where can we contact you?
phibian#3877
Anything else you would like us to know?
I had a lot of fun with this jam, and a few late nights. I loved the theme and found creative freedom with it. Thanks for letting me participate.
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