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A jam submission

hold onView game page

an art piece
Submitted by huggingcactus — 3 days, 14 hours before the deadline

Play game

hold on's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23.7503.750
Visual Experience#53.3333.333
Audio Experience#72.8332.833
Overall#73.0213.021
Game Mechanics#142.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

HA! Interesting. Liked it, actually not a bad idea and even has two endings! How about that? A kind of visually aided and pseudo-interactive poetry, honestly this is not a bad format that can even be further developed.

You could add different results when you "let-go" or go full "chose your own adventure"-style where you can press different options as the poem goes on. Not that much more to comment on, but I don't think it needs it. Its a creative way to use imagery and text and just a pinch of interaction to express something, I can respect that, and it is in a way rather refreshing take in the sea of many Jam-games that are just platformers, puzzle-games or space-shooters.

Hope to see more!

Submitted(+1)

Very soothing...! Liked the expression of holding on to the dandelion, actually didn't want to let go of that for the last minute..! ; (

Submitted

This is a very creative idea. It's not really a game, but it's a very relaxing experience

Submitted

Well, this is not a game. Did you even filmed the animation by yourself?

Developer(+1)

This is not really a game, no. More of a silly art piece. My hope is that the small animation, sound effects, and poem placed together are enjoyable for the 60 seconds it takes to play. And no, the clip is from the show Cosmos. I'm sorry you didn't like it. 

(1 edit) (+1)

I don't know why Delthor is so negative and rude, but he/she is also wrong. It's very much a game, more so then many others. It has a goal, it has interaction (if limited) and it even has a "lose" and "win" state, it has a visual presentation and a progression. Also, using 3rd party imagery is completely fine, its transformative work, every game today uses 3rd party assets to some extent, be it in the form of textures to sounds to code. You have nothing to apologize for. Love the work, hope to see more :)

Submitted(+1)

I wasn't sure what to expect when clicking on this entry. I love to look at entries as they come in while working on my entry. It adds some inspiration that I can add to my own work. And this was definitely inspirational.

While many would not call it a "game game" or pay for it. This is like a different style visual novel. You could very well create Visual Poetry games and I'm sure there's an audience for it. Honestly, I'd pay a few dollars to get some well done poetry with visuals and interactions. 

I love how different this is, how creative; and just beautiful. I can't wait to be able to rate this in 4 days!