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I very much enjoyed playing this game. It had a really tight concept with very polished and pleasing graphics.
Where I think there is room for improvement is in the specific mechanics of the game. I noticed a few things that made it particularly frustrating to play at times. The first being the tremendous hitboxes on the zombie-type enemies. Later on, when enemies start to swarm the screen, these hitboxes made it impossible to deal with the herd, particularly when coupled with the short throwing range of the skull. The second issue was that I noticed the zombies could randomly go into a sprint, which was very difficult to deal with if you were close enough to hit them with the skull. Unless they had only 1HP left, you were going to take at least 1 hit.
Aside from that, great job! The game feels very finished, which becomes even more impressive when you consider it was made in just a week. ^^