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A jam entry

Hero Slaying SimulatorView game page »

Stop the heroes from advancing to your lair. Collect infamy points and spawn as many minions as you can.
Submitted by Hail Burns, BroCorp (@Laaud_ | @B3CODED), Smelliot, Skerman with 7 minutes, 24 seconds before the deadline

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Results

CriteriaRankScore*Raw Score
Game mechanics#33.4293.429
Overall#73.2503.250
Audio experience#72.8572.857
Visual experience#73.2863.286
Creativity#83.4293.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (4 edits)

Neato game! Almost forgot dinner playing this.

Feedback Time!

UI

  • The buttons: A bit awkward to select. I gotta click twice: Once to unfocus the currently selected button, another to select the button I want.
  • The healthbars: I think a different color would make it easier to know which are my minions and which are the heroes
  • A Hero Left count would be great: since they're all overlapping.

AI

  • Seems like their top priority is to kill every minion on the level. Because of this, it's unlikely to lose since I can spawn one footman on the leftmost to distract the heroes from my lair.

Physics

  • What's with those minions lying on their backs?

Overall, the mechanics is pretty cool. A new kind of defence genre or something. :P

Edit: Fixing derpy formatting. Srsly, there should be a preview for comments.

Developer

Thank you for the feedback but the goal is not to kill all the minions and the minions laying on the ground are caused by the explosion of the explosive hero's

Developer

The goal is to kill the hero's by spawning minions and not letting the hero's get to your layer

Developer(+2)

Thx so much for the support later updates in the future!

(+2)

This is so much fun! I love just piling on the archers and watching them pummel the heroes :D Also... the mage is badass!

Developer(+1)

Thanks for the review. Yeah we wanted to make the mage a special unit. Well stay tuned for the update coming in a couple of days. Rumour has it that a boss fight is coming :)

(+1)

Rad! I'll definitely be looking forward to that. 

Developer(+1)

lol

Developer(+2)

Btw were not finished were about to make It so you can finish the game

Submitted(+2)

Hahaha, nice one ! Fore me it was like watching heroes fall off the edges :D But nice idea.

Submitted(+2)

I love this. It took me forever to figure out how to play and it kept crashing my browser but I love this. It's a great concept, it was fun and interesting. you should continue with this, polish it up some.

Maybe have a different color palette for the heros and the minions. It's hard to tell who's who. Also it's a little difficult to tell what exactly you're supposed to do in the beginning. Maybe spawn the first hero only after the player has placed a minion dude so you know that they have figured out how to place peoples

Developer

Hey, thanks for the feedback, unfortunately we are still stuck in trying to troubleshoot the browser version. Alternatively please download the executable Windows or Mac game. Thanks :-)

Submitted(+1)

I really like your concept, and the fact that its a large scrollable world.  However, the game keeps crashing my browser :(.  Also, the heroes don't seem to be able to jump into the red area at the end, they just fall and die.

Developer

Yeah, I've been trying to fix that for the last few hours. Consulting the folks in the Unity Developer Hub Discord channel. Thanks :)

Developer

Hey, thanks for the feedback, unfortunately we are still stuck in trying to troubleshoot the browser version. Alternatively please download the executable Windows or Mac game. Thanks :-)