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A jam entry

War Arms DealerView game page »

Many become hero in wars, you won't be one this time.
Submitted by Enlades, atesbalci, arqcenick with 1 minute, 22 seconds before the deadline

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Results

CriteriaRankScore*Raw Score
Audio experience#13.7143.714
Creativity#33.7143.714
Overall#43.3213.321
Visual experience#73.2863.286
Game mechanics#102.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very neat idea.  I played this one longer than most just because I wanted to see how far you could get in the Lab.  A suggestion I have would be to make the bar at the bottom a little more obvious as to what its for and also make it grab your attention when it gets too far to one side.

Developer

Thanks for the feedback ! 

You're absolutely right, we didn't spend the much needed time on the bar you mentioned. It really  should give the effect of progression to the player since it's the only visual cue for the ongoing war.


Our first thought was to place arrow heads in a certain direction, which would help the player to understand who's winning, so that he/she can come up with a counter strategy.

It's certain that we need to do a lot of bug fixing and polishing. Thanks again

Submitted(+1)

I thought that Im on team Floating points, and now after playing the game for 5 minutes and reading the name I realize I was the dealer o.O and I still dont know what my goal in the game was. Also I dont know how I created troops to sell. The idea is really creative and I like it. The mechanic, just beeing selling units to one side to give them the upper hand is really cool. Maybe it should have a drawback, like the other side gets mad at you and then does idk. 

Anyways you created a fun game there, well done :)

Developer(+1)

Hahahah, thanks for the feedback.

You're absolutely right, the game is kinda haning in the air right now. 

Slider values in Design panel determine the stats for the weapon the you're designing, also you unlock weapon traits from Lab ! Which gives a nice twist to the weapons you're making.

Also there's a not so implemented trust feature that prevents a Team from buying any kind of weapon design from you :D