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A jam submission

RuneMage - AlphaView game page

Take control of Maggie, the elemental mage, and protect your crystal from the elementals seeking to extract it's power!
Submitted by Hesset Studios (@hessetstudios) — 14 hours, 4 minutes before the deadline
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RuneMage - Alpha's itch.io page

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Comments

(+1)

Excellent Game!! Really loved the effects. If the controls to switch between attacks where just Q and E keys, it would be very nice with such a fast paced game I keep forgetting which attack is enabled currently.

Developer(+1)

Thanks for taking the time to play our game! Glad you enjoyed!

We tried using that control scheme but it seemed a bit clunky for what we envisioned for the gameplay feel.

On a related note, could we link your gameplay video on the game's page?

Submitted

Controls were a bit confusing, other than that fun game! Really nice idea and visuals.

Developer

Thanks for the feedback! Could you explain what was confusing about the controls? Cheers!

Submitted

Changing between the elements, I feel like it would've been more intuitive if it was cycling between them instead of a button for each, but that's just what I am more comfortable with.

Developer

Oh, i see. Well, we have raised that question already and will be implementing this functionatily in one of the next updates!

Submitted

Good luck! I wish the best for your project! 

Submitted

I find this fun, and I love the visual style! I thought at first the game was too easy by just camping around until they started swarming over, haha!

I think the controls could still be improved but they still worked fairly.

Developer

Thanks for commenting! Do you have any suggestions on how we could improve the controls?

Submitted(+1)

I've seen a few others suggest the buttons 1-3. I think I agree with this, although this might work only for WASD movement type.

I think your plan of having customizable keys would work great as well!

Developer(+1)

Thank you for your response!

Submitted

This game is fun! I ran into a bug at some point where my fire symbol disappeared and then grew to fill the entire screen. This was mostly annoying as I wanted to carry on playing!

Like others, I agree that the controls were a little tough.

[I couldn't see anything that would help you in the logs, but it happened as I was using my right click fire power.]

Developer(+1)

Thanks for playing! 

That is a strange bug, no doubt. I will look into it, proably has something to do with the collision detection with the ground. 

Like I responded on some other comments, I planned to add a way to change the keys to select each rune before the game starts, and plan to do so in upcoming updates! 

Thanks a lot for taking your time to play our game, I really enjoyed yours too!

Submitted(+1)

Configurable keys would solve this 100%! I'm glad that you plan to continue updating the game.

Thanks for the kind words!

Submitted

I enjoyed playing. Took a while to get use to controls but it's fun!

Developer (1 edit) (+1)

Thanks for the feedback! I wanted to implement a way for the player to change the control scheme before playing, but didn't have the time. I plan to do it in one of the next updated, so keep an eye out, there's a lot to be added to this game!

Submitted

The game looks nice but I'd rather have the attack change on 1 - 2 - 3 rather than Q - E - R.

Nice game !

Developer(+1)

Thanks for the feedback! I wanted to implement a way for the player to change the control scheme before playing, but didn't have the time. I plan to do it in one of the next updated as I gradually build this game to become commercially viable!

Submitted

Good to know ! I hope you'll find great ideas for this :)

Submitted

I like it. the controls are kinda confusing at first but I got used to them, good job

Developer(+1)

Thanks for the feedback! I wanted to implement a way to change the keys for each rune, but didn't have time. I will be improving upon this game to make it a full fledged experience. Thanks for playing!

Submitted

Cooool graphic style :0

Developer(+1)

Thank you! I also really liked your mash of 2D and 3D graphics. 

Submitted

love to hear that :D