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A jam submission

Sweet MelancholyView game page

Submitted by Asue — 15 minutes, 51 seconds before the deadline
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Sweet Melancholy's page


CriteriaRankScore*Raw Score
Visual Experience#94.0004.000
Audio Experience#113.5713.571
Game Mechanics#203.5003.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Wonderful game!


Like the design and sound, the idea of the game is good. I would rather see 1-9 hotkeys on the items to select item instead of draging them out.

Maybe even Group them so you just write how many in the bottom corner or so. (just so you don't need to use 5-9 :))

Else nice game, nice idea. Hey Think you saved it a bit on the theme part but what do I know :)


Such a well polished game! I really liked the visuals and music and i want to suggest a few ways to improve your game. So, it'd be great if you would make a quick preview of the entire level, as right now you just don't know where you should go. Also it'd be nice to see the preview of the objects in their actual size so you can be more precise with your placements. Overall it's a great game!


Hello =D These are really good ideas! I'll take note of them for a next update. Thank you :)


Very well done!


Not really in theme but i enjoyed it.Maybe use the keyboard to select the pieces, it can be a bit tedious to aim at the pieces in the action. 

Also for the last level the first time i managed to reach the end i was high up and couldnt see the pool and overshot it, that made me a bit sad ^^.  Well done !


Thanks for your feedback =D Sorry for the last level, you were probably too good than I expected x)


I tought the last jump was very long and i had to keep the long tiles, turns out you can go over the first obstacles if you place a small block in the first part of the hole :p

Developer (1 edit)

Wow, I never thought of that! Maybe I should add a second pool of water for those who have the same idea :o


The level design is great, as well as the visuals and music!
One thing that was frustrating was the fact that I couldn't see the shape of the blocks before placing them. 

Good job on the game though, keep going!


Feels like it doesnt fit the theme. Other than that it looks really polished. Like how the levels teach you how to turn around and change direction to complete the level. I thought that was pretty smart.


Hi, you're totally right about the theme, I got lost. Basically the goal of the game was to prevent the character from reaching the end of the level, but it was too easy. I panicked and went to something else x) Anyway, thanks for your feedback.


This is really cool, but what does it have to do with being the enemy? Besides that, really good.