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A jam submission

Catching DeathView game page

A platformer with the goal to die as often as possible.
Submitted by Rui Rosário — 14 hours, 44 minutes before the deadline
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Catching Death's page


CriteriaRankScore*Raw Score
Game Mechanics#302.4002.400
Visual Experience#352.4002.400
Audio Experience#391.8001.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Submitted (1 edit)

This game is insane! I liked the game but difficulty of movement I guess was purposely difficult. I think the movement speed is too fast. Also difficulty of the first level to me seemed harder than some later on. Simplistic style looks very nice and appealing. Overall good game.


Thanks for playing the game and the feedback quartsof! Yeah the movement was difficult on purpose although I think maybe I took it a bit too far. Regarding the level difficulty you are correct. My friend created games in parallel to me developing the game so some levels were done before all the death sources were available and only in the final stretch was it integrated into the game so there wasn’t a lot of time to properly create a sequence for the levels. But I’m glad you still managed to enjoy it!


I like that Atari feel but it's too hard to control while in air


Thanks for playing the game! Yeah, I made the movement difficult on purpose but it’s been pointed out that I might have gone too far…


Nice and simple aesthetic, but the gameplay is a bit repetitive and controlling the jumps a bit difficult.

Overall a cool game!

If you want check our game too!


Hi Saturas, thank you for playing the game! :) I wanted to add more sources for potential deaths but unfortunately had to cut back on what to include. The movements are hectic by design, as otherwise going through the levels would be way too easy.