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A jam submission

Dying In DungeonView game page

A dungeon crawler made for Weekly Game Jam 130
Submitted by Thoof (@Thoof4) — 1 day, 18 hours before the deadline
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CriteriaRankScore*Raw Score
Visual Experience#24.0004.000
Game Mechanics#43.8133.813
Audio Experience#103.1883.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Submitted (1 edit) (+1)

Liked your game, but when I started to play I thought that I should complete the game so as a bomber I collected like 80 gems till first death, then realized I should die so I could upgrade my stuff. So from the first death I upgraded fully bomber class and did not see any reason to play further. Maybe if I had some clear objective like reach the end and beat the Satan, the game would have been top notch. 

Very good game!


The music was very loud but besides that I had fun.  Also, I acquired everything pretty easily and at that point it doesn't feel like there is much point to keep playing.  It was cool that it is procedurally generated and infinite but I sort of wanted a final boss and more things to buy.


There is a final boss at the moment, though he's pretty easily beaten at the moment. You have to get through 15 levels first.

Music wise, yeah I probably should have added a volume control slider somewhere. Thanks for the feedback :)


Very awesome graphic and audio experience. The overall quality is pretty polished. Great work!


really amazing game I think if you continue work on it and add more elements it will be a fantastic game 


I liked the art and music the most, I felt that the death objectives were a little too restrictive at times though. Amazing work for a week none the less


I had fun playing this.  I liked that your death gave you a class I did not really like the death target part; I would have liked to choose freely without losing my gems.  Other than that it was good and I played a while longer than I planned to. Good job.  Please check out my game also.


You're very talented, this is a tight project to put together in 5 days. It was challenging and fun to play, kept me focused and wanting to level up for more abilities. Great job :)


Thanks for the kind words :)