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A jam submission

Shoot for the MoonView game page

Harpoon passing moons to resist the planet's gravitational pull.
Submitted by RustyRocket — 2 days, 5 hours before the deadline
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Fun mechanics; easy to understand. Graphics and sound effects match the gameplay really well.


Thank you for taking the time to comment, I'm really pleased you enjoyed playing  the game.


Good game! Great mechanic with harpooning the moons, and the art was really fitting for the game. Like the other commenter, I found it really easy to stay up by clicking the moons near the top. Aside from her suggestion of a cooldown on the harpoon throwing, I also suggest the moons slowly breaking the more often you use them. That way, we would be encouraged to use other moons instead.

Also, maybe the harpoons could launch in the direction of the click indefinitely until it finds something, not only towards the clicked point itself? Sometimes I would click right behind the moon and the harpoon goes past the moon, without actually harpooning it. Might just be my personal taste, but it's also something to put into consideration. This mechanic would also help in increasing difficulty, as  the harpoon will take a longer time to recover if you make a mistake.

I love the concept and game overall, and excited to see what else you'll make in the future!


Thank you! I'm really pleased you liked the game and I'm grateful to you and the others for taking the time to offer feedback, it all helps enormously.  

Submitted (2 edits)

interesting idea!

Though, I found it easy to stay up by clicking moons next to me non-stop. It became a rapid clicker game and i got lazy  xD

Simple suggestion is to have a delay on the harpoon, or let the spaceship continue falling while the harpoon is shooting


Thanks for the feedback, it's these sort of suggestions of improvement that I look forward to. Thank you for taking the time to play my game and comment.


Fun game! I think it would be interesting to have it in a vertical frame, although I know that's generally a bad idea for embedding it in Itch. I also enjoyed your blog post about it. Thanks for writing it!


That's a great comment to welcome in the New Year, thank you. Writing is not my strong point but practicing to get better with the blog. I'm glad you enjoyed my game.