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It was fun to move around and jump for a few mins.
I don't feel there's a sense of direction or feedback for what I do correctly. The randomized respawn spot made this worse. The best achievement was picking up a blue spinning thing which gave me mana, but I'm not sure if there's more mechanics than move, jump, suicide. The game could use some sfx and a slower introduction to mechanics + controls, setting, obstacles, goals, etc.
I couldn't play it! It said "Failed to load Mono", maybe it's a windows 7 thing?
liked the fact that this had an actual little story and message, and the effort to have the varied reactions change accordingly. My only problem is the world is a bit too big, and sometimes getting to places was a bit slow.
A cute little game with a interesting premise! My main criticism is that what is initially happening is unclear, some set up would go a long way, overall, nicely done