This jam is now over. It ran from 2019-10-02 18:00:00 to 2019-10-16 18:00:00.

The theme is: "COMPOUND"

Is it a thing made of several things, or are you just stuck in prison? Are you a bug with weird eyes? Only you know!

Usual blah blah this is for fun, do what you want with the theme, ignore it if you want. Fresh diversifiers, but the old ones can stick around because I like building up a list I can steal for other game jams.

Diversifiers

  • Drawn to a conclusion - Make a game such that it would if not impossible, at least be a very bad idea for your player to play without a pen/pencil and paper with them
  • My First Masterpiece - Choose a discipline you basically don't know, and make one (1) Thing in it. Piece of music, a 3D model, a character design, a shader, a small system in code... That is your starting point, make a game that centers around your Thing
  • Tea Break - You can only work on your game for 30min or more at a time. After that you have to step back and do something else for at least let's say an hour.
  • Oh look a BONUS ROUND! Dare to believe - Ludum Dare is one of the oldest and consistantly biggest game jams out there. It runs three times a year, my family always want to organise a meetup on whatever weekend it lands, and guess what it's this coming weekend! So for bonus points, enter in there. You can submit an LD game to this jam, or you can make two if you're really mad. https://ldjam.com/

Archived diversifiers

  • One to avoid - Make a game in a genre you do not like. Extra points if you can add a twist that makes it enjoyable to you
  • Bi Shade - You may only use two colours (jammer's choice as to whether this allows for shades or not)
  • Three Act Structure - Give your story or your mechanics three distinct sections (lots of examples of this exist for narrative, for gameplay consider "Ridiculous Fishing" by Vlambeer)
  • Chocolate Chillies - Remake a classic game (eg: Pong, Snake) but put a small twist of your own on it!
  • Pintrest artist - You cannot create any art for your game. All art must be found somewhere on the internet (opengameart.org, stock photo websites, etc...)
  • Undelete button - Any text you write with the intention that a player sees it (dialogue, interface, the game's title) is final, cannot be edited, corrected or removed. If you wrote it, it must feature in your final game.

General rules (these are the same as last week)

There is a theme. You do not have to follow it. It's there to guide you. It's also often said that constraints breed the best ideas!

Some quick points, these are unchanged:

  • A "game" is whatever you decide it to be. It can be be a traditional platformer. It can be a point and click. It can be a visual novel, a text based choose your own adventure. A Minecraft mod, a Roblox game, a Mario Maker level. It could be a lil' boardgame you made. It could be a variant of tag you invented with your younger cousin. It could be a particularly fun way of lying down and having an existential crisis. Your call.
  • Make it in whatever you want Collaboration with other people, community members or not, is allowed and also encouraged.
  • If the end result is something you can share with us, I would highly encourage you to do so, even if you think it could be better. It could always be better. This is our curse.
  • No consequences will befall you if you fail. You can submit late. You can submit whenever. I just wanna encourage short cycles so you can get something done nice and early, and feel proud of yourselves. Very small games are not only OK, they're encouraged! Two weeks isn't a long time, and there's nothing wrong with a game you can pick up, complete in 20s, and never touch again
  • I would very highly encourage you to create an account on itch.io and host your game there. You'll build up a nice log of games in no time! Also that lets you submit to this event here