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Interlooper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 3.800 | 3.800 |
Concept | #8 | 3.733 | 3.733 |
Overall | #15 | 3.317 | 3.317 |
Enjoyment | #16 | 2.933 | 2.933 |
Intrepetation of twist | #20 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone or with a team?
Alone
How did you interpret the twist?
You are moving through other characters' loops.
Is your game playable on browser? (WebGL)
Yes
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Comments
The layout and overall design is interesting, it has a pac-man feel to it. It is hard to focus on any one particular thing though with the colors. I wasn't sure if the arrows on the ground were different directions I had to purposefully move in. Maybe try making the character player the bright vibrant color and toning down the arrow colors so they're more in the same color that the blocks for the map are.
Thank you for playing! I hear you, the arrows was intended to show the loops but I was afraid that people would be confused by them. Definitely gonna take this feedback with me for my next project, thanks!
I'm confused about what to focus on, whether to press a button or walk to dodge the robot.
I just spam the keyboard to pass the game. It's easy and I really like the soundtrack, it fits very well.
Thanks for playing! The whole design is a bit confusing atm, happy that you made it though though!
Interesting one!! Well made for a jam<3
Thank you for playing! It's interesting but a bit confusing haha!
This game is so fun! i love the concept and the fact that it has a rythm aspect to it, the only problem i had with the game is that it ended quickly,keep it up!
Thank you for playing! Happy to hear that you like it, I unfortunately got stuck in programming too much to be able to create more content! Next time maybe! o/
you're welcome,i would move to know what you think of my game too!
At the beggining I was a bit confused by all the robots, arrows, timing and all that staff. But once when got used to the beat and patterns of the robots, it felt really satisfying to zigzag around them. Good Job.
Thanks for playing! Yeah, it throws you right into the gauntlet haha! Glad you liked it in the end though!
Not sure If I finally understood how it is supposed to work. I am a bit confused by the arrows on the ground, the timing and the stamina, not sure how that incorporates. A good thing is that the movement of the bots is same for each try to I at least could get through them by just going very fast, not caring about the rythm or stamina.
Anyway it a good game and is fun to play, nice work.
Thanks for playing! There was some design clashing so I learned a lot. I think they player should have been restricted in how fast they could move, but I'll take it with me for the next project!
Managing my owns players movement against the enemy robot's rotation patterns was challenging but fun! The timing off my moves was consistent throughout, and overall I had a blast!
Thanks for playing! I hope it wasn't too confusing!