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Save Red's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #18 | 2.875 | 2.875 |
Concept | #23 | 3.000 | 3.000 |
Overall | #27 | 2.594 | 2.594 |
Presentation | #28 | 2.625 | 2.625 |
Intrepetation of twist | #35 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone or with a team?
Alone
How did you interpret the twist?
Scoring system is based on Time
Is your game playable on browser? (WebGL)
Yes
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Comments
I have to agree with the other commenter, A,S,D controls made the game frustrating but that could be interpreted as part of the twist. Would be a little more enjoyable if the obstacle fell a little slowly to start with the same controls or consider using left and right arrows and keeping the speed. This is a good overall concept.
The controls made it more frustrating than fun, I'd preferred just Left and Right arrow to jump between the bars. It would also be nice if the obstacles fell slowly and increased in velocity over time!
I'll look into it
Thanks for the feedback