Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Railroads and PillsView project page

Submitted by ththed — 2 days, 12 hours before the deadline
Add to collection

Play project

Railroads and Pills's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.7784.778
Theme Adherence#14.7784.778
Color Balance#14.6674.667
Overall#24.3784.378
Composition#34.3334.333
Emotional Value#33.3333.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Name of Art Piece
Railroads and Pills

Description of entry
The idea behind popping pills to go between timelines/multiverse was mainly from Fran Bow, and the reapers in Deadbolt was the inspiration for the 3 assassins sent to hunt you down for something the character did.
Process was pretty straightforward, since I didn't want to spend too much time on this. The floating subway cars motif popped up right in the beginning and decided how the composition for the rest of the image would go. Time constraint was also a big reason for why most of the image is either flat or uses very simple shadow.

How does it fit the theme: Between Worlds?
In this case I interpreted the idea of going between worlds as moving between timelines. Not very creative, so I added the element of being hunted down to add to the necessity of going between worlds. If I had to develop this idea any further I would add some sort of element, most likely text, to indicate that the character has hopped so many timelines that they forgot their original one.

Type of entry
Digital painting

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet