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A jam submission

Chicken Catcher Simulator 3000View game page

Made for the Useless Simulation Jam.
Submitted by cpiod — 2 days, 8 hours before the deadline
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Chicken Catcher Simulator 3000's page


CriteriaRankScore*Raw Score
Fun - Did you have a good experience?#14.3004.300
Appearance - How were the graphics/art?#14.5004.500
Creativity - Was the idea good?#24.2004.200
Functionality - Did it work, were there any major bugs?#34.5004.500
Sounds - Did sound make the game better?#43.5003.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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HostSubmitted (1 edit)

Plays well and looks awesome. Gotta catch 'em all!


It took a moment to figure out, but then it was quite a lot of fun. Also pretty good pixel work within the restrictions of the PICO-8 engine.


Thanks for the pixel artist! What was difficult to figure out? I may release a post-jam version if I get feedback on how to enhance it :)


I tried to catch the chicken by placing the cursor right on them when they stopped, and couldn't catch any because they would always fly away. It took a while to figure out that you actually have to click in front of them so they fly into your hands.


That's right. To be honest, I'm not sure if it's a bug or a feature. Chickens should be hard to catch! I'll probably tweaks some constants so the player doesn't have to anticipate the chicken's path that much. Thanks for the feedback :)


Maybe allow the player to move the cursor while in the grabbing animation so they can react to the movement of the chicken?


That's a great idea! Thanks, I'll update the game once the jam is over :)


"I bet you not guess what happen again."
"Nope, not Goregek or chickens."
"Okay, I lie. Goregek let chickens out again. Dumb Goregek and rumbly belly."

Great game - good fun!


Great... I played your game, and now I can never eat Chicken again. Great game!