That's actually pretty good for a "useless simulation"!
+1 for more levels/raising difficulties.
Criteria | Rank | Score* | Raw Score |
Creativity - Was the idea good? | #1 | 4.250 | 4.250 |
Functionality - Did it work, were there any major bugs? | #1 | 4.583 | 4.583 |
Appearance - How were the graphics/art? | #2 | 3.917 | 3.917 |
Fun - Did you have a good experience? | #3 | 3.917 | 3.917 |
Overall | #3 | 3.983 | 3.983 |
Sounds - Did sound make the game better? | #6 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative game idea with solid execution. I like it. I also appreciate that you spent some time to add a tutorial which explains it and a rewarding finish.
If you find the time and energy to keep working on this: Maybe add more levels with increasingly more complex haystacks or some blocks with interesting special mechanics?
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