It could be fun if you did so if you jump on an enemy they die just like in supermario
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Resolution Cat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2 | 4.375 | 4.375 |
Use of Theme | #5 | 4.125 | 4.125 |
Gameplay | #7 | 3.417 | 3.417 |
Overall Enjoyment | #8 | 3.500 | 3.500 |
Overall | #8 | 3.653 | 3.653 |
Audio | #14 | 3.333 | 3.333 |
Visuals | #28 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
thanks, i hate it. the cat is cute though and the idea is great but i hate it. it made me die so many times. I am on 7th level and I am dying constantly. help
Sorry haha, I apologise for the difficulty, it's from my lack of knowledge in good platformers /feedback from my friends about how hard it was. Half because I wanted to artificially increase the difficulty as well, If I decide to continue this game my main priority would be fixing the difficulty and include invincibility frames instead of treating this as a psuedo rage game in disguise. But I am glad you like the cat I drew but took from Scott Pilgrim
Everything is good, I think a better physics could make the game even more enjoyable
The main mechanic is really really nice. But it was frustrating, sometimes I needed to go to a side that I couldn't see. I really liked the game and it does have a great potential to be better
I definately have interest in continuing this project after the jam, and its great to know you and others see potential in this. I do think what I did was shooting myself in the foot to artificially increase the challange . Having people go to a side of the level that I intentionally made hard to view (I espesially notice that in level 6) I didnt really bother in fixing it during that time even when I knew how hard it was to pass, I'll make sure to avoid those types of encounters next time because I can tell it was really unfair espesially with the bugged hit registration. Thank you for the comment!
I beat the game! I died in the Temple and in the level where everything is flipped, because I couldn't see anything anymore (streak of blue arrows...), it was my fault though. I didn't find it really difficult, if you make your jumps right, you can stack red arrows and see a lot of the screen, there's even some shortcuts that reward you for that! I would love more variety of platform mechanics and enemies in the last levels. Great game.
Thank you for the review and suggestion! I definately had more ideas planned when it came to the enemies and power ups, and such but I couldnt implement them in time of the submission, I do not really want to update the game during this period as I feel like that could be considered a bit cheating. However I think it was clear that in the later levels I was running out of ideas by that point when it came to platforming
Fun game, although the central mechanic makes it at-times frustrating. Amazing audio and maximum creativity!
I got up to level 4, can't make it any further because the game is really hard. The idea is really unique though, would be super cool with more levels and features.
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