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A jam submission

Torn In TwoView game page

Torn In Two
Submitted by Jimothy Cardotha — 1 hour, 18 minutes before the deadline
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Play torn-in-two

Torn In Two's itch.io page

Results

CriteriaRankScore*Raw Score
Relevance To Theme#1083.1543.154
Overall#1492.5132.513
Innovation#1802.1542.154
Design#1812.2312.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you a Beginner?
Not a biginner

Does your team consist of all Beginners?
none beginners

Discord Names(s) with Tags
brianZ#3007 FC Shade#1894 Jimothy Cardotha#5174 Nooby pro#7440 shake onigiri
#5068

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Comments

Submitted(+1)

A small and quick game. I found an edge of the map and assembled there. :) It was a good decision to have something laying around to see that you actually were getting somewhere. There were a moment or two when I wondered if I had hit an invisible wall or something as nothing happen for several moments, but a texture for the ground would solve that issue easily.

Some suggestions if you were to continue with this project:

  • Health and attack system, so that you could fight the evil minions instead of dying on touch
  • Two separate inputs, so that the left knight is controlled by wasd/left joystick and the right knight is controlled by the arrow keys/right joystick
  • Maybe after the knight gets his body back you could continue with searching for and fight the evil wizard.

All in all, a solid prototype! 

Developer

Thanks for the feedback! :D

Submitted

Nice game! :)

Submitted

hey nice puzzle game!

Developer

Thanks for the feedback! By the way, I really liked your submission!

(+2)

The art and theme interpretation are really cool! but it feels quite annoying when a goblin that just came into your field of vision instantly kills you.

Developer

Thanks for the feedback!