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House's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #8 | 3.750 | 3.750 |
Enjoyment | #14 | 3.250 | 3.250 |
Overall | #20 | 3.000 | 3.000 |
Bonus-Points (for accessibility, theme usage and being outstanding) | #23 | 2.000 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I was really enjoying it, but it is very buggy at this stage. Clues were duplicating, so other clues were inaccessible. I was not able to answer some questions, even though they were asked. Etc. Game jams!
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Comments
Feedback:
Thank you so much Dominic, for your positive feedback on the mystery story, mechanics, and art. I'm glad you enjoyed them!
Regarding the hitboxes, I admit it was challenging to handle them with Pulp, but I'm working on improving them.
I've also noticed the bug with the clue list... Unfortunately, it came up too late in the development process. I'll fix it as soon as possible in an update.
For the questions, I understand it can be easy to miss the differences. I'll work on increasing the feedback and making it clearer.
Lastly, for the basement, if the door is open, you can walk through it to finish the game. You just need to move around the central object to do so.
Thanks again for your valuable feedback!
Interesting concept, but I got stuck haha
I think I found all the clues and answered the questions, but I didn't get any feedback on if I was correct or not.
Thanks, I didn't write in the description that I worked on it entirely by myself, using Pulp and just in a few days hahaha!
There is no direct feedback, but if you answer correctly the tremors in the rooms increase and you will notice changes in the cellar, where (SPOILER) you can find the hidden exit.