This jam is now over. It ran from 2021-11-15 07:00:00 to 2021-11-23 07:00:00. View 33 entries

It's the seventh biannual TweetTweetJam! Make a game in 560 characters of code.

Why 560? Because you don't always need a ton of code to make something fun. Because sometimes it's nice to scale back. But mostly because it's the length of two tweets. PICO-8 is our recommended tool, but TIC-80 and other text-based engines will work as well!

Rules:

  1. Your final game code must be 560 characters or less. This includes spaces and brackets, but doesn't include the code composing your framework or engine.
  2. No spritesheets or external art libraries allowed! All of your game art must fit into your code. Symbols such as 웃 and ★ are acceptable, as long as they work in your editor and can be included in a tweet!

Check out these pages for inspiration:

Need help cutting down on characters? Check out this handy gist by kometbomb.

Submissions(33)

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Tiny, tiny ball physics game
Platformer
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DOOMY✨TTJ: Explore procedurally generated mazes under 560 bytes
Shooter
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pop the bubbles!
Puzzle
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↑🐱↑
Action
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An attempt to demake of Boulder Dash, in just 560 chars, for #TweetTweetJam 7
Puzzle
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Jump... don't fall down... all the way up. A game in 555 characters of code for TweetTweetJam 7.
Platformer
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A Breakout-like that fits in two tweets!
Action
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for tweettweetjam7
Shooter
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Take your spaceship through the bullet hell. A game in 560 characters of code for TweetTweetJam 7
Shooter
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micro-roguelike in 560 characters of code for tweettweetjam
Adventure
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Yet another space shooter. A game in 557 characters of code for TweetTweetJam 7.
Shooter
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Orcs are attacking your fortress. Do not leave them climb the wall. A game in 558 characters of code for TweetTweetJam 7
Shooter
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Destroy the meteorites before they hit the ground. A game in 558 characters of code for TweetTweetJam 7.
Shooter
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Agario demake that fits in two tweets!
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560 byte arcade jumper
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PICO-8 dev tool (not a game) in 560 characters for tweettweetjam
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Beat The Mob, Grab The Sales!
Action
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Stack the boxes keeping them aligned. A game in 557 characters of code for TweetTweetJam 7.
Puzzle
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A 540 character stacking game for the TIC-80
Puzzle
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Platformer
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Relaxing time waster
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Avoid the red and get as far as you can through the randomly generated path. Every pixel matters!
Survival
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Try to get the highest score!
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Demake of Osmos in 560 bytes for TweetTweetJam 7
Action
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Avoid Demonic Demons, Eat Delicious Dumplings!
Action
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Score touchdowns! A 559 character button masher for #TweetTweetJam7
Sports
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Send every ball to the lane that matches ball colour. A game in 557 characters of code for TweetTweetJam 7
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Move right touching hearts to recharge energy and avoiding spikes. A game in 557 characters of code for TweetTweetJam 7.
Action
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Procedural barrell scroll "shooter" for tweetweetjam 7
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A space game where you navigate an asteroid field to reach lightspeed. Made with 560 characters for TweetTweetJam7.
Action
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Mash those buttons to take home the gold!
Racing
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Super Gravitron from VVVVVV in 543 chars, tweettweetjam7
Action
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Just a small thing I found when trying to make a Flower Of Life program
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