Cool, wouldn't have thought Unity was possible.
Very nice.
Annoying level design... though I guess that's entirely my fault.
Spawning while holding jump and build immediately builds a brick above the start.
A lifetime of entering Zelda dungeons has prepared me for this.
Using the glyph for the oranges looks really good. I love the eye animation and facial expressions.
Very good. However, using stop() seems to make it so that the player can't pause with p or enter and select reset cart, so the player has to refresh the webpage.
I like the shurikens' design. They are very fast, maybe too fast.