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sfx(0)x,y,v,t,f,d,c=9,9,0,0,circfill,function(r,x,y)spr(r,x,y)spr(r,x,y,1,1,1)end,function(i,q)return cos((t+l-i)/q)end::_::l=max(l,1)cls()f(99-l,20,12,1)f(64,793,700,8)for i=0,621 do
poke(i,i^7%3)pal(i,i*7)poke(5^7+i,i*i%66)k,z=i*l^3,64+22*c(i,6+l%5)f(k%131,99+k%379,i%4,2)if i<l/4then
if(l%5<1)d(11,64+i*12,z)
if(l%3<1)d(0,180+(i*24)%92-(t%20)*16,88)
if(l%2<1)d(7,64+c(i*(1+l%5),15)*42,z)end
if(pget(x+i%8,y)>0)sfx(3)t,x=0,4 end
?l
if y<86then v+=.3else
y,v=88,0
if(btn(4))sfx(6)v=-4
end
d(8,x,y)x+=(8-btn()*2%8)%6-2t+=.1
l+=flr(x/128)x%=128flip()y+=v goto _
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Comments
Very nice world! I included it in my TweetTweetJam 2 compilation video series, if you’d like to take a look. :)
Ah, actual sorcery