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My other games normally involve a game character drifting around the screen, collecting things.
In this game I wanted to make something that was focused on an inverted colour scheme dividing the play area into sectors, and by positioning your cross-hair in the right place you'd reveal as many of the critters as possible.
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Glad to see your submission! We'll try to play it after the jam concludes. Hope this helps you in your game dev career!